Blender Crash when deleting images too fast #99619

Open
opened 2022-07-11 21:02:04 +02:00 by Newtili · 7 comments

System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: AMD Radeon(TM) Graphics ATI Technologies Inc. 4.5.14761 Core Profile Context 21.30.44 30.0.13044.0

Blender Version
Broken: version: 3.2.0, branch: master, commit date: 2022-06-08 10:22, hash: e05e1e3691

Short description of error
Blender crashes when deleting images in the Layer blend file libery
(3.3 alpha is crashing also and i didnt found any report about this issue)

Exact steps for others to reproduce the error

  • go to outliner -> select blend file
  • make sure to be in the material preview mode
  • delete the first image by right click and then click on delete image
  • (now u only need to rightclick and leftclick to delete next images, because u dont need to aim for the delete anymore)
  • delete images while blender tries to preview the last change after deleting one of the images
    blender crashes
    when deleting images too fast, my blender just crashes (happens on my bad pc often, because i download models and rework them)
    If you wait for the new material preview of the model after deleting nothing happens, but if you dont blender crashes when continuing to delete images

Video: https://youtu.be/CvO9nw4qilc

pharaoh x suite.blend

**System Information** Operating system: Windows-10-10.0.22000-SP0 64 Bits Graphics card: AMD Radeon(TM) Graphics ATI Technologies Inc. 4.5.14761 Core Profile Context 21.30.44 30.0.13044.0 **Blender Version** Broken: version: 3.2.0, branch: master, commit date: 2022-06-08 10:22, hash: `e05e1e3691` **Short description of error** Blender crashes when deleting images in the Layer blend file libery (3.3 alpha is crashing also and i didnt found any report about this issue) **Exact steps for others to reproduce the error** * go to outliner -> select blend file * make sure to be in the material preview mode * delete the first image by right click and then click on delete image * (now u only need to rightclick and leftclick to delete next images, because u dont need to aim for the delete anymore) * delete images while blender tries to preview the last change after deleting one of the images blender crashes when deleting images too fast, my blender just crashes (happens on my bad pc often, because i download models and rework them) If you wait for the new material preview of the model after deleting nothing happens, but if you dont blender crashes when continuing to delete images Video: https://youtu.be/CvO9nw4qilc [pharaoh x suite.blend](https://archive.blender.org/developer/F13287632/pharaoh_x_suite.blend)
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Thanks for the report. I'm not able to replicate this. Textures are missing in your file.
Can you please pack them and then re-upload the file?: [{nav File > External data > Pack resources}] -> save .blend file

Thanks for the report. I'm not able to replicate this. Textures are missing in your file. Can you please pack them and then re-upload the file?: [{nav File > External data > Pack resources}] -> save .blend file
Member

Thanks, still can not reproduce the crash (tested in 3.2.1, 3.3).
Please download and check again in latest development build: https://builder.blender.org/download/daily
Can you also attach the crash logs?

Please open Blender's installation directory and double click on the blender_debug_gpu.cmd. This will start Blender in debug mode and create log files. Try to reproduce the
error again. Once it crashes or you close Blender manually the Windows Explorer should open and show you up to two files, a debug log and the system information. Add them
to your bug report by clicking on the upload button as shown in the screenshot below or via drag and drop. Please also upload the crash log located in C:\Users\[your username]\AppData\Local\Temp\[project name].crash.txt (or simply type %TEMP% into the path bar of the Windows Explorer).2019_12_04_upload_icon_developer_blender_org.png


I think I need to check on machine where shader compiling is comparatively slower.

Thanks, still can not reproduce the crash (tested in 3.2.1, 3.3). Please download and check again in latest development build: https://builder.blender.org/download/daily Can you also attach the crash logs? > Please open Blender's installation directory and double click on the `blender_debug_gpu.cmd`. This will start Blender in debug mode and create log files. Try to reproduce the > error again. Once it crashes or you close Blender manually the Windows Explorer should open and show you up to two files, a debug log and the system information. Add them > to your bug report by clicking on the upload button as shown in the screenshot below or via drag and drop. Please also upload the crash log located in `C:\Users\[your > username]\AppData\Local\Temp\[project name].crash.txt` (or simply type `%TEMP%` into the path bar of the Windows Explorer).![2019_12_04_upload_icon_developer_blender_org.png](https://archive.blender.org/developer/F8190038/2019_12_04_upload_icon_developer_blender_org.png) --- I think I need to check on machine where shader compiling is comparatively slower.
Member

Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev
Member

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Member
Process 1982 stopped
* thread #1, name = 'blender', stop reason = signal SIGSEGV: invalid address (fault address: 0x28)
    frame #0: 0x0000000004c0fa18 blender`get_element_operation_type(te=0x00007fffcc6aff48, scenelevel=0x00007fffffffdd84, objectlevel=0x00007fffffffdd80, idlevel=0x00007fffffffdd7c, datalevel=0x00007fffffffdd78) at outliner_tools.cc:119:31
   116        }
   117      }
   118      else {
-> 119        const int idcode = (int)GS(tselem->id->name);
   120        bool is_standard_id = false;
   121        switch ((ID_Type)idcode) {
   122          case ID_SCE:
(lldb) bt
* thread #1, name = 'blender', stop reason = signal SIGSEGV: invalid address (fault address: 0x28)
  * frame #0: 0x0000000004c0fa18 blender`get_element_operation_type(te=0x00007fffcc6aff48, scenelevel=0x00007fffffffdd84, objectlevel=0x00007fffffffdd80, idlevel=0x00007fffffffdd7c, datalevel=0x00007fffffffdd78) at outliner_tools.cc:119:31
    frame #1: 0x0000000004c13e5b blender`do_outliner_operation_event(C=0x00007ffff3f84388, reports=0x00007fffcb4416c8, region=0x00007fffcc7d0b48, space_outliner=0x00007fffce2bf508, te=0x00007fffcc6aff48) at outliner_tools.cc:3147:3
    frame #2: 0x0000000004c0eadc blender`outliner_operation(C=0x00007ffff3f84388, op=0x00007fffcb43efc8, event=0x00007fffffffdf18) at outliner_tools.cc:3236:10
    frame #3: 0x000000000327f2bd blender`wm_operator_invoke(C=0x00007ffff3f84388, ot=0x00007ffff4580748, event=0x00007fffcd541fa8, properties=0x00007fffdae7ae28, reports=0x0000000000000000, poll_only=false, use_last_properties=true) at wm_event_system.cc:1389:16
    frame #4: 0x0000000003282186 blender`wm_handler_operator_call(C=0x00007ffff3f84388, handlers=0x00007fffcc7d0c80, handler_base=0x00007ffff4373b88, event=0x00007fffcd541fa8, properties=0x00007fffdae7ae28, kmi_idname="OUTLINER_OT_operation") at wm_event_system.cc:2423:16
    frame #5: 0x0000000003280ba7 blender`wm_handlers_do_keymap_with_keymap_handler(C=0x00007ffff3f84388, event=0x00007fffcd541fa8, handlers=0x00007fffcc7d0c80, handler=0x00007ffff4373b88, keymap=0x00007fffdae620a8, do_debug_handler=false) at wm_event_system.cc:2815:21
    frame #6: 0x000000000328023c blender`wm_handlers_do_intern(C=0x00007ffff3f84388, win=0x00007fffce2be488, event=0x00007fffcd541fa8, handlers=0x00007fffcc7d0c80) at wm_event_system.cc:3141:26
    frame #7: 0x00000000032782ff blender`wm_handlers_do(C=0x00007ffff3f84388, event=0x00007fffcd541fa8, handlers=0x00007fffcc7d0c80) at wm_event_system.cc:3281:16
    frame #8: 0x0000000003282dce blender`wm_event_do_region_handlers(C=0x00007ffff3f84388, event=0x00007fffcd541fa8, region=0x00007fffcc7d0b48) at wm_event_system.cc:3700:10
    frame #9: 0x0000000003279401 blender`wm_event_do_handlers_area_regions(C=0x00007ffff3f84388, event=0x00007fffcd541fa8, area=0x00007fffcaab8788) at wm_event_system.cc:3730:10
    frame #10: 0x00000000032776a1 blender`::wm_event_do_handlers(C=0x00007ffff3f84388) at wm_event_system.cc:3926:23
    frame #11: 0x0000000003269a37 blender`WM_main(C=0x00007ffff3f84388) at wm.c:631:5
    frame #12: 0x0000000002a7ffe9 blender`main(argc=1, argv=0x00007fffffffe9e8) at creator.c:547:5
    frame #13: 0x00007ffff7dba290 libc.so.6`__libc_start_call_main + 128
    frame #14: 0x00007ffff7dba34a libc.so.6`__libc_start_main@@GLIBC_2.34 + 138
    frame #15: 0x0000000002a7fba5 blender`_start + 37
``` Process 1982 stopped * thread #1, name = 'blender', stop reason = signal SIGSEGV: invalid address (fault address: 0x28) frame #0: 0x0000000004c0fa18 blender`get_element_operation_type(te=0x00007fffcc6aff48, scenelevel=0x00007fffffffdd84, objectlevel=0x00007fffffffdd80, idlevel=0x00007fffffffdd7c, datalevel=0x00007fffffffdd78) at outliner_tools.cc:119:31 116 } 117 } 118 else { -> 119 const int idcode = (int)GS(tselem->id->name); 120 bool is_standard_id = false; 121 switch ((ID_Type)idcode) { 122 case ID_SCE: (lldb) bt * thread #1, name = 'blender', stop reason = signal SIGSEGV: invalid address (fault address: 0x28) * frame #0: 0x0000000004c0fa18 blender`get_element_operation_type(te=0x00007fffcc6aff48, scenelevel=0x00007fffffffdd84, objectlevel=0x00007fffffffdd80, idlevel=0x00007fffffffdd7c, datalevel=0x00007fffffffdd78) at outliner_tools.cc:119:31 frame #1: 0x0000000004c13e5b blender`do_outliner_operation_event(C=0x00007ffff3f84388, reports=0x00007fffcb4416c8, region=0x00007fffcc7d0b48, space_outliner=0x00007fffce2bf508, te=0x00007fffcc6aff48) at outliner_tools.cc:3147:3 frame #2: 0x0000000004c0eadc blender`outliner_operation(C=0x00007ffff3f84388, op=0x00007fffcb43efc8, event=0x00007fffffffdf18) at outliner_tools.cc:3236:10 frame #3: 0x000000000327f2bd blender`wm_operator_invoke(C=0x00007ffff3f84388, ot=0x00007ffff4580748, event=0x00007fffcd541fa8, properties=0x00007fffdae7ae28, reports=0x0000000000000000, poll_only=false, use_last_properties=true) at wm_event_system.cc:1389:16 frame #4: 0x0000000003282186 blender`wm_handler_operator_call(C=0x00007ffff3f84388, handlers=0x00007fffcc7d0c80, handler_base=0x00007ffff4373b88, event=0x00007fffcd541fa8, properties=0x00007fffdae7ae28, kmi_idname="OUTLINER_OT_operation") at wm_event_system.cc:2423:16 frame #5: 0x0000000003280ba7 blender`wm_handlers_do_keymap_with_keymap_handler(C=0x00007ffff3f84388, event=0x00007fffcd541fa8, handlers=0x00007fffcc7d0c80, handler=0x00007ffff4373b88, keymap=0x00007fffdae620a8, do_debug_handler=false) at wm_event_system.cc:2815:21 frame #6: 0x000000000328023c blender`wm_handlers_do_intern(C=0x00007ffff3f84388, win=0x00007fffce2be488, event=0x00007fffcd541fa8, handlers=0x00007fffcc7d0c80) at wm_event_system.cc:3141:26 frame #7: 0x00000000032782ff blender`wm_handlers_do(C=0x00007ffff3f84388, event=0x00007fffcd541fa8, handlers=0x00007fffcc7d0c80) at wm_event_system.cc:3281:16 frame #8: 0x0000000003282dce blender`wm_event_do_region_handlers(C=0x00007ffff3f84388, event=0x00007fffcd541fa8, region=0x00007fffcc7d0b48) at wm_event_system.cc:3700:10 frame #9: 0x0000000003279401 blender`wm_event_do_handlers_area_regions(C=0x00007ffff3f84388, event=0x00007fffcd541fa8, area=0x00007fffcaab8788) at wm_event_system.cc:3730:10 frame #10: 0x00000000032776a1 blender`::wm_event_do_handlers(C=0x00007ffff3f84388) at wm_event_system.cc:3926:23 frame #11: 0x0000000003269a37 blender`WM_main(C=0x00007ffff3f84388) at wm.c:631:5 frame #12: 0x0000000002a7ffe9 blender`main(argc=1, argv=0x00007fffffffe9e8) at creator.c:547:5 frame #13: 0x00007ffff7dba290 libc.so.6`__libc_start_call_main + 128 frame #14: 0x00007ffff7dba34a libc.so.6`__libc_start_main@@GLIBC_2.34 + 138 frame #15: 0x0000000002a7fba5 blender`_start + 37 ```
Philipp Oeser removed the
Interest
User Interface
label 2023-02-10 09:21:53 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#99619
No description provided.