Tracking: Fix incorrect angle calculation on marker slide

Now the mouse cursor will exactly follow the tilt/scale sliding area.
This commit is contained in:
Sergey Sharybin 2022-03-24 16:55:57 +01:00
parent dd7250efb1
commit 00018bfaa2
1 changed files with 12 additions and 3 deletions

View File

@ -877,14 +877,23 @@ static int slide_marker_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
else if (data->action == SLIDE_ACTION_TILT_SIZE) {
const float mouse_delta[2] = {dx, dy};
float start[2], end[2];
float scale = 1.0f, angle = 0.0f;
/* Vector which connects marker position with tilt/scale sliding area before sliding
* began. */
float start[2];
sub_v2_v2v2(start, data->spos, data->old_pos);
start[0] *= data->width;
start[1] *= data->height;
/* Vector which connects marker position with tilt/scale sliding area with the sliding
* delta applied. */
float end[2];
add_v2_v2v2(end, data->spos, mouse_delta);
sub_v2_v2(end, data->old_pos);
end[0] *= data->width;
end[1] *= data->height;
float scale = 1.0f;
if (len_squared_v2(start) != 0.0f) {
scale = len_v2(end) / len_v2(start);
@ -893,7 +902,7 @@ static int slide_marker_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
}
angle = -angle_signed_v2v2(start, end);
const float angle = -angle_signed_v2v2(start, end);
for (int a = 0; a < 4; a++) {
float vec[2];