Armatures Editmode: option to recalculate roll from the angle to the parent

This commit is contained in:
Campbell Barton 2014-01-08 00:35:11 +11:00
parent 2328f94e1d
commit 0213a43562
1 changed files with 60 additions and 5 deletions

View File

@ -241,15 +241,22 @@ typedef enum eCalcRollTypes {
CALC_ROLL_Y = 1,
CALC_ROLL_Z = 2,
CALC_ROLL_TAN_X = 3,
CALC_ROLL_TAN_Z = 4,
CALC_ROLL_ACTIVE = 5,
CALC_ROLL_VIEW = 6,
CALC_ROLL_CURSOR = 7
CALC_ROLL_CURSOR = 7,
} eCalcRollTypes;
static EnumPropertyItem prop_calc_roll_types[] = {
{CALC_ROLL_X, "X", 0, "X Axis", ""},
{CALC_ROLL_Y, "Y", 0, "Y Axis", ""},
{CALC_ROLL_Z, "Z", 0, "Z Axis", ""},
{CALC_ROLL_TAN_X, "X", 0, "Local X Tangent", ""},
{CALC_ROLL_TAN_Z, "Z", 0, "Local Z Tangent", ""},
{CALC_ROLL_X, "X", 0, "Global X Axis", ""},
{CALC_ROLL_Y, "Y", 0, "Global Y Axis", ""},
{CALC_ROLL_Z, "Z", 0, "Global Z Axis", ""},
{CALC_ROLL_ACTIVE, "ACTIVE", 0, "Active Bone", ""},
{CALC_ROLL_VIEW, "VIEW", 0, "View Axis", ""},
{CALC_ROLL_CURSOR, "CURSOR", 0, "Cursor", ""},
@ -292,6 +299,54 @@ static int armature_calc_roll_exec(bContext *C, wmOperator *op)
}
}
}
else if (ELEM(type, CALC_ROLL_TAN_X, CALC_ROLL_TAN_Z)) {
for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
if (ebone->parent) {
bool is_edit = (EBONE_VISIBLE(arm, ebone) && EBONE_EDITABLE(ebone));
bool is_edit_parent = (EBONE_VISIBLE(arm, ebone->parent) && EBONE_EDITABLE(ebone->parent));
if (is_edit || is_edit_parent) {
EditBone *ebone_other = ebone->parent;
float dir_a[3];
float dir_b[3];
float vec[3];
bool is_vec_zero;
sub_v3_v3v3(dir_a, ebone->tail, ebone->head);
normalize_v3(dir_a);
/* find the first bone in the chane with a different direction */
do {
sub_v3_v3v3(dir_b, ebone_other->head, ebone_other->tail);
normalize_v3(dir_b);
if (type == CALC_ROLL_TAN_Z) {
cross_v3_v3v3(vec, dir_a, dir_b);
}
else {
add_v3_v3v3(vec, dir_a, dir_b);
}
} while ((is_vec_zero = (normalize_v3(vec) < 0.00001f)) &&
(ebone_other = ebone_other->parent));
if (!is_vec_zero) {
if (axis_flip) negate_v3(vec);
if (is_edit) {
ebone->roll = ED_rollBoneToVector(ebone, vec, axis_only);
}
/* parentless bones use cross product with child */
if (is_edit_parent) {
if (ebone->parent->parent == NULL) {
ebone->parent->roll = ED_rollBoneToVector(ebone->parent, vec, axis_only);
}
}
}
}
}
}
}
else {
float vec[3] = {0.0f, 0.0f, 0.0f};
if (type == CALC_ROLL_VIEW) { /* View */
@ -365,7 +420,7 @@ void ARMATURE_OT_calculate_roll(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(ot->srna, "type", prop_calc_roll_types, 0, "Type", "");
ot->prop = RNA_def_enum(ot->srna, "type", prop_calc_roll_types, CALC_ROLL_TAN_X, "Type", "");
RNA_def_boolean(ot->srna, "axis_flip", 0, "Flip Axis", "Negate the alignment axis");
RNA_def_boolean(ot->srna, "axis_only", 0, "Shortest Rotation", "Ignore the axis direction, use the shortest rotation to align");
}