Geometry Nodes: change selection output order in Cylinder node

This new order is a bit more intuitive.
This commit is contained in:
Jacques Lucke 2021-11-11 19:53:02 +01:00
parent d6e682a7b0
commit 0533f2851e
1 changed files with 1 additions and 1 deletions

View File

@ -56,8 +56,8 @@ static void geo_node_mesh_primitive_cylinder_declare(NodeDeclarationBuilder &b)
.description(N_("The height of the cylinder"));
b.add_output<decl::Geometry>(N_("Mesh"));
b.add_output<decl::Bool>(N_("Top")).field_source();
b.add_output<decl::Bool>(N_("Bottom")).field_source();
b.add_output<decl::Bool>(N_("Side")).field_source();
b.add_output<decl::Bool>(N_("Bottom")).field_source();
}
static void geo_node_mesh_primitive_cylinder_layout(uiLayout *layout,