Sculpt Expand: Silence warning
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@ -215,7 +215,7 @@ static float *SCULPT_geodesic_mesh_create(Object *ob,
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for (int ei = 0; ei < ss->vemap[v_other].count; ei++) {
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const int e_other = ss->vemap[v_other].indices[ei];
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int ev_other;
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if (edges[e_other].v1 == v_other) {
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if (edges[e_other].v1 == (uint)v_other) {
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ev_other = edges[e_other].v2;
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}
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else {
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