Disable asset indexing in the Asset List
Asset indexing should be disabled, but this was overlooked in the asset list (used for the pose library in the 3D View).
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@ -49,6 +49,10 @@
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#include "ED_asset_list.hh"
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#include "asset_library_reference.hh"
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/* Enable asset indexing. Currently disabled as ID properties aren't indexed yet and is needed for
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* object snapping. See {D12990}. */
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//#define SPACE_FILE_ENABLE_ASSET_INDEXING
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namespace blender::ed::asset {
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/* -------------------------------------------------------------------- */
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@ -169,7 +173,10 @@ void AssetList::setup()
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true,
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"",
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"");
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#ifdef SPACE_FILE_ENABLE_ASSET_INDEXING
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filelist_setindexer(files, &file_indexer_asset);
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#endif
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char path[FILE_MAXDIR] = "";
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if (user_library) {
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