Fix T42662 hide unselected does not reveal selected.

Not sure if this is a bugfix exactly but should help the gooseberry team
with their workflow.
This commit is contained in:
Antonis Ryakiotakis 2014-11-20 18:11:12 +01:00
parent 4bf40bb646
commit 0facc48308
Notes: blender-bot 2023-02-14 09:48:22 +01:00
Referenced by issue #42662, SHIFT+H in Graph Editor doesn't reveal what is selected
1 changed files with 27 additions and 2 deletions

View File

@ -245,13 +245,38 @@ static int graphview_curves_hide_exec(bContext *C, wmOperator *op)
ANIM_channel_setting_set(&ac, ale, ACHANNEL_SETTING_SELECT, ACHANNEL_SETFLAG_CLEAR);
/* now, also flush selection status up/down as appropriate */
ANIM_flush_setting_anim_channels(&ac, &all_data, ale, ACHANNEL_SETTING_VISIBLE, false);
ANIM_flush_setting_anim_channels(&ac, &all_data, ale, ACHANNEL_SETTING_VISIBLE, ACHANNEL_SETFLAG_CLEAR);
}
/* cleanup */
ANIM_animdata_freelist(&anim_data);
BLI_freelistN(&all_data);
/* unhide selected */
if (unselected) {
/* turn off requirement for visible */
filter = ANIMFILTER_SEL | ANIMFILTER_NODUPLIS | ANIMFILTER_LIST_CHANNELS;
/* flushing has been done */
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
for (ale = anim_data.first; ale; ale = ale->next) {
/* hack: skip object channels for now, since flushing those will always flush everything, but they are always included */
/* TODO: find out why this is the case, and fix that */
if (ale->type == ANIMTYPE_OBJECT)
continue;
/* change the hide setting, and unselect it... */
ANIM_channel_setting_set(&ac, ale, ACHANNEL_SETTING_VISIBLE, ACHANNEL_SETFLAG_ADD);
ANIM_channel_setting_set(&ac, ale, ACHANNEL_SETTING_SELECT, ACHANNEL_SETFLAG_ADD);
/* now, also flush selection status up/down as appropriate */
ANIM_flush_setting_anim_channels(&ac, &anim_data, ale, ACHANNEL_SETTING_VISIBLE, ACHANNEL_SETFLAG_ADD);
}
ANIM_animdata_freelist(&anim_data);
}
/* send notifier that things have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_EDITED, NULL);