Cleanup: Remove unused boundbox flag
This flag hasn't been used for around four years. The convention in this header seems to be commenting out the flag and adding "UNUSED" after it.
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blender-bot
2023-02-14 03:59:42 +01:00
Referenced by commit 69c07adb51
, Cleanup: Remove object bounding box function
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@ -409,9 +409,6 @@ bool ED_view3d_boundbox_clip_ex(const RegionView3D *rv3d, const BoundBox *bb, fl
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if (bb == NULL) {
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return true;
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}
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if (bb->flag & BOUNDBOX_DISABLED) {
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return true;
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}
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mul_m4_m4m4(persmatob, (float(*)[4])rv3d->persmat, obmat);
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@ -423,10 +420,6 @@ bool ED_view3d_boundbox_clip(RegionView3D *rv3d, const BoundBox *bb)
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if (bb == NULL) {
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return true;
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}
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if (bb->flag & BOUNDBOX_DISABLED) {
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return true;
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}
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return view3d_boundbox_clip_m4(bb, rv3d->persmatob);
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}
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@ -93,7 +93,7 @@ typedef struct BoundBox {
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/** #BoundBox.flag */
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enum {
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BOUNDBOX_DISABLED = (1 << 0),
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/* BOUNDBOX_DISABLED = (1 << 0), */ /* UNUSED */
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BOUNDBOX_DIRTY = (1 << 1),
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};
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