Armature Editmode: blend the bone radius when subdividing
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@ -789,7 +789,7 @@ static int armature_subdivide_exec(bContext *C, wmOperator *op)
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copy_v3_v3(newbone->tail, ebone->tail);
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copy_v3_v3(ebone->tail, newbone->head);
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newbone->rad_head = 0.5f * (ebone->rad_head + ebone->rad_tail);
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newbone->rad_head = ((ebone->rad_head * cutratio) + (ebone->rad_tail * cutratioI));
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ebone->rad_tail = newbone->rad_head;
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newbone->flag |= BONE_CONNECTED;
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