Fix T42567: Color Wheel Buttons do not autokey correctly.

In fact, any button controlling a whole array of values were broken
because they always only keyed the index of the single fcurve returned
by `ui_but_get_fcurve()`, now pass button's rna_index value instead.
This commit is contained in:
Bastien Montagne 2014-11-15 17:57:29 +01:00
parent eb515f4dc8
commit 141064d7ae
Notes: blender-bot 2023-02-14 09:50:38 +01:00
Referenced by issue #42567, ColorBalanceNode doesn't use Autokey correctly
1 changed files with 8 additions and 1 deletions

View File

@ -219,7 +219,14 @@ void ui_but_anim_autokey(bContext *C, uiBut *but, Scene *scene, float cfra)
short flag = ANIM_get_keyframing_flags(scene, 1);
fcu->flag &= ~FCURVE_SELECTED;
insert_keyframe(reports, id, action, ((fcu->grp) ? (fcu->grp->name) : (NULL)), fcu->rna_path, fcu->array_index, cfra, flag);
/* Note: We use but->rnaindex instead of fcu->array_index,
* because a button may control all items of an array at once.
* E.g., color wheels (see T42567). */
BLI_assert((fcu->array_index == but->rnaindex) || (but->rnaindex == -1));
insert_keyframe(reports, id, action, ((fcu->grp) ? (fcu->grp->name) : (NULL)),
fcu->rna_path, but->rnaindex, cfra, flag);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
}
}