Cleanup: Improve API and documentation of interface_view.cc

File documentation was outdated and could use general improvement.
Function names didn't really reflect the level they are operating on.
This commit is contained in:
Julian Eisel 2022-07-19 18:00:56 +02:00
parent fb9dc810f1
commit 16b145bc62
5 changed files with 21 additions and 15 deletions

View File

@ -3230,9 +3230,9 @@ bool UI_view_item_drop_handle(struct bContext *C,
/**
* \param xy: Coordinate to find a view item at, in window space.
*/
uiViewItemHandle *UI_block_view_find_item_at(const struct ARegion *region, const int xy[2])
uiViewItemHandle *UI_region_views_find_item_at(const struct ARegion *region, const int xy[2])
ATTR_NONNULL();
uiViewItemHandle *UI_block_view_find_active_item(const struct ARegion *region);
uiViewItemHandle *UI_region_views_find_active_item(const struct ARegion *region);
#ifdef __cplusplus
}

View File

@ -28,7 +28,7 @@
static bool ui_view_drop_poll(bContext *C, wmDrag *drag, const wmEvent *event)
{
const ARegion *region = CTX_wm_region(C);
const uiViewItemHandle *hovered_item = UI_block_view_find_item_at(region, event->xy);
const uiViewItemHandle *hovered_item = UI_region_views_find_item_at(region, event->xy);
if (!hovered_item) {
return false;
}
@ -47,7 +47,7 @@ static char *ui_view_drop_tooltip(bContext *C,
wmDropBox *UNUSED(drop))
{
const ARegion *region = CTX_wm_region(C);
const uiViewItemHandle *hovered_item = UI_block_view_find_item_at(region, xy);
const uiViewItemHandle *hovered_item = UI_region_views_find_item_at(region, xy);
if (!hovered_item) {
return nullptr;
}

View File

@ -2058,7 +2058,7 @@ static bool ui_view_drop_poll(bContext *C)
{
const wmWindow *win = CTX_wm_window(C);
const ARegion *region = CTX_wm_region(C);
const uiViewItemHandle *hovered_item = UI_block_view_find_item_at(region, win->eventstate->xy);
const uiViewItemHandle *hovered_item = UI_region_views_find_item_at(region, win->eventstate->xy);
return hovered_item != NULL;
}
@ -2070,7 +2070,7 @@ static int ui_view_drop_invoke(bContext *C, wmOperator *UNUSED(op), const wmEven
}
const ARegion *region = CTX_wm_region(C);
uiViewItemHandle *hovered_item = UI_block_view_find_item_at(region, event->xy);
uiViewItemHandle *hovered_item = UI_region_views_find_item_at(region, event->xy);
if (!UI_view_item_drop_handle(C, hovered_item, event->customdata)) {
return OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH;
@ -2105,14 +2105,14 @@ static void UI_OT_view_drop(wmOperatorType *ot)
static bool ui_view_item_rename_poll(bContext *C)
{
const ARegion *region = CTX_wm_region(C);
const uiViewItemHandle *active_item = UI_block_view_find_active_item(region);
const uiViewItemHandle *active_item = UI_region_views_find_active_item(region);
return active_item != NULL && UI_view_item_can_rename(active_item);
}
static int ui_view_item_rename_exec(bContext *C, wmOperator *UNUSED(op))
{
ARegion *region = CTX_wm_region(C);
uiViewItemHandle *active_item = UI_block_view_find_active_item(region);
uiViewItemHandle *active_item = UI_region_views_find_active_item(region);
UI_view_item_begin_rename(active_item);
ED_region_tag_redraw(region);

View File

@ -3,10 +3,16 @@
/** \file
* \ingroup edinterface
*
* This part of the UI-View API is mostly needed to support persistent state of items within the
* view. Views are stored in #uiBlock's, and kept alive with it until after the next redraw. So we
* can compare the old view items with the new view items and keep state persistent for matching
* ones.
* Code to manage views as part of the regular screen hierarchy. E.g. managing ownership of views
* inside blocks (#uiBlock.views), looking up items in the region, passing WM notifiers to views,
* etc.
*
* Blocks and their contained views are reconstructed on every redraw. This file also contains
* functions related to this recreation of views inside blocks. For example to query state
* information before the view is done reconstructing (#AbstractView.is_reconstructed() returns
* false), it may be enough to query the previous version of the block/view/view-item. Since such
* queries rely on the details of the UI reconstruction process, they should remain internal to
* `interface/` code.
*/
#include <memory>
@ -86,7 +92,7 @@ void UI_block_views_listen(const uiBlock *block, const wmRegionListenerParams *l
}
}
uiViewItemHandle *UI_block_view_find_item_at(const ARegion *region, const int xy[2])
uiViewItemHandle *UI_region_views_find_item_at(const ARegion *region, const int xy[2])
{
uiButViewItem *item_but = (uiButViewItem *)ui_view_item_find_mouse_over(region, xy);
if (!item_but) {
@ -96,7 +102,7 @@ uiViewItemHandle *UI_block_view_find_item_at(const ARegion *region, const int xy
return item_but->view_item;
}
uiViewItemHandle *UI_block_view_find_active_item(const ARegion *region)
uiViewItemHandle *UI_region_views_find_active_item(const ARegion *region)
{
uiButViewItem *item_but = (uiButViewItem *)ui_view_item_find_active(region);
if (!item_but) {

View File

@ -168,7 +168,7 @@ void AbstractTreeViewItem::collapse_chevron_click_fn(struct bContext *C,
const wmWindow *win = CTX_wm_window(C);
const ARegion *region = CTX_wm_region(C);
uiViewItemHandle *hovered_item_handle = UI_block_view_find_item_at(region, win->eventstate->xy);
uiViewItemHandle *hovered_item_handle = UI_region_views_find_item_at(region, win->eventstate->xy);
AbstractTreeViewItem *hovered_item = from_item_handle<AbstractTreeViewItem>(hovered_item_handle);
BLI_assert(hovered_item != nullptr);