Cleanup: Remove unecessary helper function

Retrieving a mesh's looptris now take's a const mesh after
rB5f8969bb4b4, which removes the need for this function.
Since it's only two lines, avoiding the use of a separate function
in this case is simpler.
This commit is contained in:
Hans Goudey 2021-07-31 14:26:01 -04:00
parent 2f63303e25
commit 17243337d7
Notes: blender-bot 2023-02-14 08:33:26 +01:00
Referenced by issue #90374, Blender doesn't start, probably after 'GHOST/X11: enable EGL' commit
4 changed files with 18 additions and 26 deletions

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@ -40,8 +40,6 @@ using fn::GMutableSpan;
using fn::GSpan;
using fn::GVArray;
Span<MLoopTri> get_mesh_looptris(const Mesh &mesh);
void sample_point_attribute(const Mesh &mesh,
Span<int> looptri_indices,
Span<float3> bary_coords,

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@ -24,14 +24,6 @@
namespace blender::bke::mesh_surface_sample {
Span<MLoopTri> get_mesh_looptris(const Mesh &mesh)
{
/* This only updates a cache and can be considered to be logically const. */
const MLoopTri *looptris = BKE_mesh_runtime_looptri_ensure(const_cast<Mesh *>(&mesh));
const int looptris_len = BKE_mesh_runtime_looptri_len(&mesh);
return {looptris, looptris_len};
}
template<typename T>
BLI_NOINLINE static void sample_point_attribute(const Mesh &mesh,
const Span<int> looptri_indices,
@ -39,7 +31,8 @@ BLI_NOINLINE static void sample_point_attribute(const Mesh &mesh,
const VArray<T> &data_in,
const MutableSpan<T> data_out)
{
const Span<MLoopTri> looptris = get_mesh_looptris(mesh);
const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
BKE_mesh_runtime_looptri_len(&mesh)};
for (const int i : bary_coords.index_range()) {
const int looptri_index = looptri_indices[i];
@ -85,7 +78,8 @@ BLI_NOINLINE static void sample_corner_attribute(const Mesh &mesh,
const VArray<T> &data_in,
const MutableSpan<T> data_out)
{
Span<MLoopTri> looptris = get_mesh_looptris(mesh);
const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
BKE_mesh_runtime_looptri_len(&mesh)};
for (const int i : bary_coords.index_range()) {
const int looptri_index = looptri_indices[i];
@ -130,7 +124,8 @@ void sample_face_attribute(const Mesh &mesh,
const VArray<T> &data_in,
const MutableSpan<T> data_out)
{
Span<MLoopTri> looptris = get_mesh_looptris(mesh);
const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
BKE_mesh_runtime_looptri_len(&mesh)};
for (const int i : data_out.index_range()) {
const int looptri_index = looptri_indices[i];
@ -172,7 +167,8 @@ Span<float3> MeshAttributeInterpolator::ensure_barycentric_coords()
}
bary_coords_.reinitialize(positions_.size());
Span<MLoopTri> looptris = get_mesh_looptris(*mesh_);
const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(mesh_),
BKE_mesh_runtime_looptri_len(mesh_)};
for (const int i : bary_coords_.index_range()) {
const int looptri_index = looptri_indices_[i];
@ -199,7 +195,8 @@ Span<float3> MeshAttributeInterpolator::ensure_nearest_weights()
}
nearest_weights_.reinitialize(positions_.size());
Span<MLoopTri> looptris = get_mesh_looptris(*mesh_);
const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(mesh_),
BKE_mesh_runtime_looptri_len(mesh_)};
for (const int i : nearest_weights_.index_range()) {
const int looptri_index = looptri_indices_[i];

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@ -204,7 +204,8 @@ static void get_closest_mesh_polygons(const Mesh &mesh,
Array<int> looptri_indices(positions.size());
get_closest_mesh_looptris(mesh, positions, looptri_indices, r_distances_sq, r_positions);
Span<MLoopTri> looptris = bke::mesh_surface_sample::get_mesh_looptris(mesh);
const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
BKE_mesh_runtime_looptri_len(&mesh)};
for (const int i : positions.index_range()) {
const MLoopTri &looptri = looptris[looptri_indices[i]];
r_poly_indices[i] = looptri.poly;

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@ -81,13 +81,6 @@ static float3 normal_to_euler_rotation(const float3 normal)
return rotation;
}
static Span<MLoopTri> get_mesh_looptris(const Mesh &mesh)
{
const MLoopTri *looptris = BKE_mesh_runtime_looptri_ensure(&mesh);
const int looptris_len = BKE_mesh_runtime_looptri_len(&mesh);
return {looptris, looptris_len};
}
static void sample_mesh_surface(const Mesh &mesh,
const float4x4 &transform,
const float base_density,
@ -97,7 +90,8 @@ static void sample_mesh_surface(const Mesh &mesh,
Vector<float3> &r_bary_coords,
Vector<int> &r_looptri_indices)
{
Span<MLoopTri> looptris = get_mesh_looptris(mesh);
const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
BKE_mesh_runtime_looptri_len(&mesh)};
for (const int looptri_index : looptris.index_range()) {
const MLoopTri &looptri = looptris[looptri_index];
@ -208,7 +202,8 @@ BLI_NOINLINE static void update_elimination_mask_based_on_density_factors(
Span<int> looptri_indices,
MutableSpan<bool> elimination_mask)
{
Span<MLoopTri> looptris = get_mesh_looptris(mesh);
const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
BKE_mesh_runtime_looptri_len(&mesh)};
for (const int i : bary_coords.index_range()) {
if (elimination_mask[i]) {
continue;
@ -365,7 +360,8 @@ BLI_NOINLINE static void compute_special_attributes(Span<GeometryInstanceGroup>
const GeometrySet &set = set_group.geometry_set;
const MeshComponent &component = *set.get_component_for_read<MeshComponent>();
const Mesh &mesh = *component.get_for_read();
Span<MLoopTri> looptris = get_mesh_looptris(mesh);
const Span<MLoopTri> looptris{BKE_mesh_runtime_looptri_ensure(&mesh),
BKE_mesh_runtime_looptri_len(&mesh)};
for (const float4x4 &transform : set_group.transforms) {
const int offset = instance_start_offsets[i_instance];