Clang-Tidy: Enable readability-redundant-control-flow
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@ -17,7 +17,6 @@ Checks: >
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-readability-inconsistent-declaration-parameter-name,
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-readability-non-const-parameter,
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-readability-redundant-preprocessor,
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-readability-redundant-control-flow,
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-readability-named-parameter,
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-readability-function-size,
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-readability-function-size,
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@ -906,8 +906,6 @@ void MEM_guarded_freeN(void *vmemh)
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totblock--;
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/* here a DUMP should happen */
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return;
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}
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/* --------------------------------------------------------------------- */
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@ -1272,8 +1272,6 @@ void BKE_texpaint_slot_refresh_cache(Scene *scene, Material *ma)
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if (ma->paint_clone_slot >= count) {
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ma->paint_clone_slot = count - 1;
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}
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return;
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}
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void BKE_texpaint_slots_refresh_object(Scene *scene, struct Object *ob)
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@ -481,7 +481,6 @@ static void ccd_mesh_update(Object *ob, ccd_Mesh *pccd_M)
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mima->maxy = max_ff(mima->maxy, v[1] + hull);
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mima->maxz = max_ff(mima->maxz, v[2] + hull);
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}
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return;
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}
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static void ccd_mesh_free(ccd_Mesh *ccdm)
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@ -875,7 +875,6 @@ BLI_INLINE void studiolight_spherical_harmonics_eval(StudioLight *sl,
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color[i] = studiolight_spherical_harmonics_geomerics_eval(
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normal, sh[0][i], sh[1][i], sh[2][i], sh[3][i]);
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}
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return;
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#else
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/* L0 */
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mul_v3_v3fl(color, sl->spherical_harmonics_coefs[0], 0.282095f);
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@ -4908,7 +4908,6 @@ static void direct_link_particlesystems(BlendDataReader *reader, ListBase *parti
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psys->orig_psys = NULL;
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psys->batch_cache = NULL;
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}
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return;
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}
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/** \} */
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@ -138,7 +138,6 @@ void VectorBlurOperation::generateVectorBlur(float *data,
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inputImage->getBuffer(),
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inputSpeed->getBuffer(),
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inputZ->getBuffer());
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return;
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}
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/* ****************** Spans ******************************* */
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@ -150,7 +150,6 @@ void DRW_gpencil_batch_cache_free(bGPdata *gpd)
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gpencil_batch_cache_clear(gpd->runtime.gpencil_cache);
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MEM_SAFE_FREE(gpd->runtime.gpencil_cache);
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gpd->flag |= GP_DATA_CACHE_IS_DIRTY;
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return;
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}
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/** \} */
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@ -408,8 +408,6 @@ static void gpencil_grid_colors_calc(tGP_BrushVertexpaintData *gso)
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round_v2i_v2fl(gso->grid_sample, gso->mval);
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gso->grid_ready = true;
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return;
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}
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/* ************************************************ */
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@ -4119,8 +4119,6 @@ static void vgroup_sort_bone_hierarchy(Object *ob, ListBase *bonebase)
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}
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}
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}
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return;
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}
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enum {
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@ -5906,8 +5906,6 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps, int
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ps->dither = settings->imapaint.dither;
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ps->use_colormanagement = BKE_scene_check_color_management_enabled(CTX_data_scene(C));
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return;
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}
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void *paint_proj_new_stroke(bContext *C, Object *ob, const float mouse[2], int mode)
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@ -671,8 +671,6 @@ void SCULPT_do_cloth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
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/* Update and write the simulation to the nodes. */
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cloth_brush_do_simulation_step(sd, ob, ss->cache->cloth_sim, nodes, totnode);
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return;
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}
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void SCULPT_cloth_simulation_free(struct SculptClothSimulation *cloth_sim)
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@ -228,8 +228,6 @@ static void HC_relaxation_iteration_uv(BMEditMesh *em,
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}
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MEM_freeN(tmp_uvdata);
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return;
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}
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static void laplacian_relaxation_iteration_uv(BMEditMesh *em,
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@ -302,8 +300,6 @@ static void laplacian_relaxation_iteration_uv(BMEditMesh *em,
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}
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MEM_freeN(tmp_uvdata);
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return;
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}
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static void uv_sculpt_stroke_apply(bContext *C,
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@ -139,7 +139,6 @@ static void console_cursor_wrap_offset(
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*column += col;
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}
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return;
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}
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static void console_textview_draw_cursor(TextViewContext *tvc, int cwidth, int columns)
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@ -248,7 +248,6 @@ void semi_definite_symmetric_eigen(const double *mat, int n, double *eigen_vec,
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delete[] v;
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delete[] index;
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return;
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}
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//_________________________________________________________
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@ -282,8 +282,6 @@ static void gpu_shader_standard_defines(char defines[MAX_DEFINE_LENGTH])
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else {
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strcat(defines, "#define DFDY_SIGN -1.0\n");
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}
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return;
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}
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GPUShader *GPU_shader_create(const char *vertexcode,
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@ -967,8 +967,6 @@ void AnimationImporter::apply_matrix_curves(Object *ob,
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else {
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ob->rotmode = ROT_MODE_QUAT;
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}
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return;
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}
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/*
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@ -237,8 +237,6 @@ void BPY_driver_reset(void)
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if (use_gil) {
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PyGILState_Release(gilstate);
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}
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return;
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}
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/* error return function for BPY_eval_pydriver */
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@ -542,7 +542,6 @@ static void build_pict_list_ex(
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totframes--;
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}
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}
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return;
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}
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static void build_pict_list(PlayState *ps, const char *first, int totframes, int fstep, int fontid)
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