Fix T80039: Do not subdivide with Multires is mesh has no faces
This skips the subdivision operation if the mesh has no loops, avoiding the crash. Reviewed By: sergey Maniphest Tasks: T80039 Differential Revision: https://developer.blender.org/D8696
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Notes:
blender-bot
2023-02-14 05:01:20 +01:00
Referenced by issue #80104, Crash on making material local Referenced by issue #80039, Blender crashes when in the Multresolution modifier we increase the number of subdivisions Referenced by issue #77348, Blender LTS: Maintenance Task 2.83
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@ -189,6 +189,12 @@ void multiresModifier_subdivide_to_level(struct Object *object,
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}
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Mesh *coarse_mesh = object->data;
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if (coarse_mesh->totloop == 0) {
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/* If there are no loops in the mesh inplies there is no CD_MDISPS as well. So can early output
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* from here as there is nothing to subdivide. */
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return;
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}
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MultiresReshapeContext reshape_context;
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/* There was no multires at all, all displacement is at 0. Can simply make sure all mdisps grids
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