Fix T44329: Blender Crash when rendering in 3DView.

This commit fixes two different issues actually:
* When view name is unknown/irrelevant, you should pass a NULL str pointer to
  `RE_RenderLayerGetPass()`, not an empty string!
* `render_result_rescale()` would unconditionnaly free re->result (at the end),
  even if it did not replaced it at all, leading to freed memory access later.

This is only a partial fix though, "CacheBuffer" (i.e. saving tiles in EXR files)
shall not be used in 3DView rendering, and yet it is here...
This commit is contained in:
Bastien Montagne 2015-04-10 12:32:19 +02:00
parent 253d15ea16
commit 1e71270f77
Notes: blender-bot 2023-02-14 09:15:36 +01:00
Referenced by issue #44329, Blender Crash
1 changed files with 4 additions and 5 deletions

View File

@ -202,7 +202,7 @@ float *RE_RenderLayerGetPass(volatile RenderLayer *rl, int passtype, const char
if (viewname == NULL)
break;
else if (strcmp(rpass->view, viewname) == 0)
else if (STREQ(rpass->view, viewname))
break;
}
}
@ -776,7 +776,7 @@ static void render_result_rescale(Render *re)
if (src_rectf == NULL) {
RenderLayer *rl = render_get_active_layer(re, re->result);
if (rl != NULL) {
src_rectf = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, "");
src_rectf = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, NULL);
}
}
@ -795,7 +795,7 @@ static void render_result_rescale(Render *re)
RenderLayer *rl;
rl = render_get_active_layer(re, re->result);
if (rl != NULL) {
dst_rectf = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, "");
dst_rectf = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, NULL);
}
}
@ -812,9 +812,8 @@ static void render_result_rescale(Render *re)
}
}
}
render_result_free(result);
}
render_result_free(result);
}
void RE_ChangeResolution(Render *re, int winx, int winy, rcti *disprect)