Geometry Nodes: Show hint in empty output attributes panel

This is meant to add something to the sub-panel when it is empty
so it looks more purposeful, but also add a hint that might be helpful
when figuring out how to output a named attribute.

Differential Revision: https://developer.blender.org/D12715
This commit is contained in:
Hans Goudey 2021-10-27 08:54:24 -05:00
parent b6bed63b5b
commit 212b02b548
Notes: blender-bot 2023-02-14 06:17:14 +01:00
Referenced by issue #91848, Output Attribute panel when there is no Output attribute
1 changed files with 5 additions and 0 deletions

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@ -1428,13 +1428,18 @@ static void output_attribute_panel_draw(const bContext *UNUSED(C), Panel *panel)
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, true);
bool has_output_attribute = false;
if (nmd->node_group != nullptr && nmd->settings.properties != nullptr) {
LISTBASE_FOREACH (bNodeSocket *, socket, &nmd->node_group->outputs) {
if (socket_type_has_attribute_toggle(*socket)) {
has_output_attribute = true;
draw_property_for_output_socket(layout, *nmd, ptr, *socket);
}
}
}
if (!has_output_attribute) {
uiItemL(layout, IFACE_("No group output attributes connected."), ICON_INFO);
}
}
static void panelRegister(ARegionType *region_type)