Using proper subtype in game object velocity clamping properties.
The game.velocity_{min,max} and game.angular_velocity_{min,max} object RNA properties did not use a subtype, and thus velocity was always displayed as radians or blender units instead of the configured units. Reviewed by: campbellbarton
This commit is contained in:
parent
afa25b1136
commit
23aa425cd9
|
@ -1727,26 +1727,30 @@ static void rna_def_object_game_settings(BlenderRNA *brna)
|
|||
RNA_def_property_float_default(prop, 0.1f);
|
||||
RNA_def_property_ui_text(prop, "Rotation Damping", "General rotation damping");
|
||||
|
||||
prop = RNA_def_property(srna, "velocity_min", PROP_FLOAT, PROP_NONE);
|
||||
prop = RNA_def_property(srna, "velocity_min", PROP_FLOAT, PROP_DISTANCE);
|
||||
RNA_def_property_float_sdna(prop, NULL, "min_vel");
|
||||
RNA_def_property_range(prop, 0.0, 1000.0);
|
||||
RNA_def_property_ui_text(prop, "Velocity Min", "Clamp velocity to this minimum speed (except when totally still)");
|
||||
RNA_def_property_ui_text(prop, "Velocity Min", "Clamp velocity to this minimum speed (except when totally still), "
|
||||
"in distance per second");
|
||||
|
||||
prop = RNA_def_property(srna, "velocity_max", PROP_FLOAT, PROP_NONE);
|
||||
prop = RNA_def_property(srna, "velocity_max", PROP_FLOAT, PROP_DISTANCE);
|
||||
RNA_def_property_float_sdna(prop, NULL, "max_vel");
|
||||
RNA_def_property_range(prop, 0.0, 1000.0);
|
||||
RNA_def_property_ui_text(prop, "Velocity Max", "Clamp velocity to this maximum speed");
|
||||
RNA_def_property_ui_text(prop, "Velocity Max", "Clamp velocity to this maximum speed, "
|
||||
"in distance per second");
|
||||
|
||||
prop = RNA_def_property(srna, "angular_velocity_min", PROP_FLOAT, PROP_NONE);
|
||||
prop = RNA_def_property(srna, "angular_velocity_min", PROP_FLOAT, PROP_ANGLE);
|
||||
RNA_def_property_float_sdna(prop, NULL, "min_angvel");
|
||||
RNA_def_property_range(prop, 0.0, 1000.0);
|
||||
RNA_def_property_ui_text(prop, "Angular Velocity Min",
|
||||
"Clamp angular velocity to this minimum speed (except when totally still)");
|
||||
"Clamp angular velocity to this minimum speed (except when totally still), "
|
||||
"in angle per second");
|
||||
|
||||
prop = RNA_def_property(srna, "angular_velocity_max", PROP_FLOAT, PROP_NONE);
|
||||
prop = RNA_def_property(srna, "angular_velocity_max", PROP_FLOAT, PROP_ANGLE);
|
||||
RNA_def_property_float_sdna(prop, NULL, "max_angvel");
|
||||
RNA_def_property_range(prop, 0.0, 1000.0);
|
||||
RNA_def_property_ui_text(prop, "Angular Velocity Max", "Clamp angular velocity to this maximum speed");
|
||||
RNA_def_property_ui_text(prop, "Angular Velocity Max", "Clamp angular velocity to this maximum speed, "
|
||||
"in angle per second");
|
||||
|
||||
/* Character physics */
|
||||
prop = RNA_def_property(srna, "step_height", PROP_FLOAT, PROP_NONE);
|
||||
|
|
Loading…
Reference in New Issue