Fix T90646: VSE hangs when strips overlap

When all strips are selected and overlap is caused, this causes VSE to
hang in infinite loop, because such situation should never happen.

To prevent infinite loop, ensure, that strip overlap is not tested
against single overlapping strip itself.

Prevent overlap that can not be handled because of issue described above
by moving overlapping strip between channels.

Reviewed By: campbellbarton

Differential Revision: D12209
This commit is contained in:
Richard Antalik 2021-08-24 00:46:34 +02:00
parent a0c8ee057a
commit 24a3446787
Notes: blender-bot 2023-02-13 17:55:51 +01:00
Referenced by issue #90646, Sequencer hangs after transforming strips
5 changed files with 27 additions and 8 deletions

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@ -400,15 +400,14 @@ static void seq_transform_handle_overlap(TransInfo *t, SeqCollection *transforme
if (seq_transform_check_strip_effects(transformed_strips)) {
/* Update effect strips based on strips just moved in time. */
seq_transform_update_effects(t, transformed_strips);
}
/* If any effects still overlap, we need to move them up. */
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
if ((seq->type & SEQ_TYPE_EFFECT) && seq->seq1) {
if (SEQ_transform_test_overlap(seqbasep, seq)) {
SEQ_transform_seqbase_shuffle(seqbasep, seq, t->scene);
}
}
/* If any effects still overlap, we need to move them up.
* In some cases other strips can be overlapping still, see T90646. */
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
if (SEQ_transform_test_overlap(seqbasep, seq)) {
SEQ_transform_seqbase_shuffle(seqbasep, seq, t->scene);
}
}
}

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@ -33,6 +33,7 @@ set(INC
../render
../windowmanager
../../../intern/atomic
../../../intern/clog
../../../intern/guardedalloc
# dna_type_offsets.h

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@ -73,6 +73,7 @@ struct Sequence *SEQ_iterator_yield(SeqIterator *iterator);
SeqCollection *SEQ_collection_create(const char *name);
SeqCollection *SEQ_collection_duplicate(SeqCollection *collection);
uint SEQ_collection_len(const SeqCollection *collection);
bool SEQ_collection_has_strip(const struct Sequence *seq, const SeqCollection *collection);
bool SEQ_collection_append_strip(struct Sequence *seq, SeqCollection *data);
bool SEQ_collection_remove_strip(struct Sequence *seq, SeqCollection *data);
void SEQ_collection_free(SeqCollection *collection);

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@ -122,6 +122,14 @@ uint SEQ_collection_len(const SeqCollection *collection)
return BLI_gset_len(collection->set);
}
/**
* Check if seq is in collection.
*/
bool SEQ_collection_has_strip(const Sequence *seq, const SeqCollection *collection)
{
return BLI_gset_haskey(collection->set, seq);
}
/**
* Query strips from seqbase. seq_reference is used by query function as filter condition.
*

View File

@ -40,6 +40,10 @@
#include "SEQ_time.h"
#include "SEQ_transform.h"
#include "CLG_log.h"
static CLG_LogRef LOG = {"seq.strip_transform"};
static int seq_tx_get_start(Sequence *seq)
{
return seq->start;
@ -315,6 +319,12 @@ static int shuffle_seq_time_offset_test(SeqCollection *strips_to_shuffle,
if (!seq_overlap(seq, seq_other)) {
continue;
}
if (UNLIKELY(SEQ_collection_has_strip(seq_other, strips_to_shuffle))) {
CLOG_WARN(&LOG,
"Strip overlaps with itself or another strip, that is to be shuffled."
"This should never happen.");
continue;
}
if (dir == 'L') {
offset = min_ii(offset, seq_other->startdisp - seq->enddisp);
}