Fix related to T57851: broken normalmap handling in py shader wrapper.

Pretty stupid mistake...
This commit is contained in:
Bastien Montagne 2018-11-16 14:58:37 +01:00
parent be405495a9
commit 2589263b6e
1 changed files with 1 additions and 0 deletions

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@ -252,6 +252,7 @@ class PrincipledBSDFWrapper(ShaderWrapper):
self._grid_to_location(-1, -2, dst_node=node_normalmap, ref_node=node_principled)
# Link
links.new(node_normalmap.outputs["Normal"], node_principled.inputs["Normal"])
self._node_normalmap = node_normalmap
return self._node_normalmap
node_normalmap = property(node_normalmap_get)