Revert "Multi-Objects: ARMATURE_OT_select_hierarchy"
This reverts commit dcc623e7e7
.
This commit is contained in:
parent
d95bb08f39
commit
2677e99217
|
@ -1339,91 +1339,81 @@ void ARMATURE_OT_select_similar(wmOperatorType *ot)
|
|||
|
||||
/* ********************* select hierarchy operator ************** */
|
||||
|
||||
/* No need to convert to multi-objects. Just like we keep the non-active bones
|
||||
* selected we then keep the non-active objects untouched (selected/unselected). */
|
||||
static int armature_select_hierarchy_exec(bContext *C, wmOperator *op)
|
||||
{
|
||||
ViewLayer *view_layer = CTX_data_view_layer(C);
|
||||
|
||||
const int direction = RNA_enum_get(op->ptr, "direction");
|
||||
Object *ob = CTX_data_edit_object(C);
|
||||
EditBone *ebone_active;
|
||||
int direction = RNA_enum_get(op->ptr, "direction");
|
||||
const bool add_to_sel = RNA_boolean_get(op->ptr, "extend");
|
||||
bool changed = false;
|
||||
bArmature *arm = (bArmature *)ob->data;
|
||||
|
||||
bool multi_changed = false;
|
||||
uint objects_len = 0;
|
||||
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
|
||||
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
|
||||
Object *ob = objects[ob_index];
|
||||
bArmature *arm = ob->data;
|
||||
ebone_active = arm->act_edbone;
|
||||
if (ebone_active == NULL) {
|
||||
return OPERATOR_CANCELLED;
|
||||
}
|
||||
|
||||
EditBone *ebone_active;
|
||||
bool changed = false;
|
||||
if (direction == BONE_SELECT_PARENT) {
|
||||
if (ebone_active->parent) {
|
||||
EditBone *ebone_parent;
|
||||
|
||||
arm = (bArmature *)ob->data;
|
||||
ebone_parent = ebone_active->parent;
|
||||
|
||||
ebone_active = arm->act_edbone;
|
||||
if (ebone_active == NULL) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (direction == BONE_SELECT_PARENT) {
|
||||
if (ebone_active->parent) {
|
||||
EditBone *ebone_parent;
|
||||
|
||||
ebone_parent = ebone_active->parent;
|
||||
|
||||
if (EBONE_SELECTABLE(arm, ebone_parent)) {
|
||||
arm->act_edbone = ebone_parent;
|
||||
|
||||
if (!add_to_sel) {
|
||||
ED_armature_ebone_select_set(ebone_active, false);
|
||||
}
|
||||
ED_armature_ebone_select_set(ebone_parent, true);
|
||||
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
else { /* BONE_SELECT_CHILD */
|
||||
EditBone *ebone_iter, *ebone_child = NULL;
|
||||
int pass;
|
||||
|
||||
/* First pass, only connected bones (the logical direct child)/ */
|
||||
for (pass = 0; pass < 2 && (ebone_child == NULL); pass++) {
|
||||
for (ebone_iter = arm->edbo->first; ebone_iter; ebone_iter = ebone_iter->next) {
|
||||
/* Possible we have multiple children, some invisible. */
|
||||
if (EBONE_SELECTABLE(arm, ebone_iter)) {
|
||||
if (ebone_iter->parent == ebone_active) {
|
||||
if ((pass == 1) || (ebone_iter->flag & BONE_CONNECTED)) {
|
||||
ebone_child = ebone_iter;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (ebone_child) {
|
||||
arm->act_edbone = ebone_child;
|
||||
if (EBONE_SELECTABLE(arm, ebone_parent)) {
|
||||
arm->act_edbone = ebone_parent;
|
||||
|
||||
if (!add_to_sel) {
|
||||
ED_armature_ebone_select_set(ebone_active, false);
|
||||
}
|
||||
ED_armature_ebone_select_set(ebone_child, true);
|
||||
ED_armature_ebone_select_set(ebone_parent, true);
|
||||
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (changed == false) {
|
||||
continue;
|
||||
}
|
||||
else { /* BONE_SELECT_CHILD */
|
||||
EditBone *ebone_iter, *ebone_child = NULL;
|
||||
int pass;
|
||||
|
||||
/* first pass, only connected bones (the logical direct child) */
|
||||
for (pass = 0; pass < 2 && (ebone_child == NULL); pass++) {
|
||||
for (ebone_iter = arm->edbo->first; ebone_iter; ebone_iter = ebone_iter->next) {
|
||||
/* possible we have multiple children, some invisible */
|
||||
if (EBONE_SELECTABLE(arm, ebone_iter)) {
|
||||
if (ebone_iter->parent == ebone_active) {
|
||||
if ((pass == 1) || (ebone_iter->flag & BONE_CONNECTED)) {
|
||||
ebone_child = ebone_iter;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
multi_changed = true;
|
||||
ED_armature_edit_sync_selection(arm->edbo);
|
||||
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, ob);
|
||||
}
|
||||
MEM_freeN(objects);
|
||||
if (ebone_child) {
|
||||
arm->act_edbone = ebone_child;
|
||||
|
||||
return multi_changed ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
|
||||
if (!add_to_sel) {
|
||||
ED_armature_ebone_select_set(ebone_active, false);
|
||||
}
|
||||
ED_armature_ebone_select_set(ebone_child, true);
|
||||
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (changed == false) {
|
||||
return OPERATOR_CANCELLED;
|
||||
}
|
||||
|
||||
ED_armature_edit_sync_selection(arm->edbo);
|
||||
|
||||
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, ob);
|
||||
|
||||
return OPERATOR_FINISHED;
|
||||
}
|
||||
|
||||
void ARMATURE_OT_select_hierarchy(wmOperatorType *ot)
|
||||
|
|
Loading…
Reference in New Issue