VSE: Update first thumbnail when moving handle

When handles are moved, job is created only for strips that need to
update first thumbnail.

ref T91618
This commit is contained in:
Richard Antalik 2022-04-25 01:21:21 +02:00
parent 17eb8a9ceb
commit 29b9187b32
Notes: blender-bot 2023-02-13 22:37:44 +01:00
Referenced by issue #91618, VSE thumbnails improvements
3 changed files with 68 additions and 52 deletions

View File

@ -86,6 +86,11 @@ static bool check_seq_need_thumbnails(Sequence *seq, rctf *view_area)
return false;
}
/* Handle is moved, but not for this strip. */
if ((G.moving & G_TRANSFORM_SEQ) != 0 && (seq->flag & (SEQ_LEFTSEL | SEQ_RIGHTSEL)) == 0) {
return false;
}
return true;
}
@ -123,26 +128,13 @@ static void seq_get_thumb_image_dimensions(Sequence *seq,
}
}
static float seq_thumbnail_get_start_frame(Sequence *seq, float frame_step, rctf *view_area)
{
if (seq->start > view_area->xmin && seq->start < view_area->xmax) {
return seq->start;
}
/* Drawing and caching both check to see if strip is in view area or not before calling this
* function so assuming strip/part of strip in view. */
int no_invisible_thumbs = (view_area->xmin - seq->start) / frame_step;
return ((no_invisible_thumbs - 1) * frame_step) + seq->start;
}
static void thumbnail_start_job(void *data,
short *stop,
short *UNUSED(do_update),
float *UNUSED(progress))
{
ThumbnailDrawJob *tj = data;
float start_frame, frame_step;
float frame_step;
GHashIterator gh_iter;
@ -155,9 +147,8 @@ static void thumbnail_start_job(void *data,
if (check_seq_need_thumbnails(seq_orig, tj->view_area)) {
seq_get_thumb_image_dimensions(
val->seq_dupli, tj->pixelx, tj->pixely, &frame_step, tj->thumb_height, NULL, NULL);
start_frame = seq_thumbnail_get_start_frame(seq_orig, frame_step, tj->view_area);
SEQ_render_thumbnails(
&tj->context, val->seq_dupli, seq_orig, start_frame, frame_step, tj->view_area, stop);
&tj->context, val->seq_dupli, seq_orig, frame_step, tj->view_area, stop);
SEQ_relations_sequence_free_anim(val->seq_dupli);
}
BLI_ghashIterator_step(&gh_iter);
@ -172,7 +163,6 @@ static void thumbnail_start_job(void *data,
if (check_seq_need_thumbnails(seq_orig, tj->view_area)) {
seq_get_thumb_image_dimensions(
val->seq_dupli, tj->pixelx, tj->pixely, &frame_step, tj->thumb_height, NULL, NULL);
start_frame = seq_thumbnail_get_start_frame(seq_orig, frame_step, tj->view_area);
SEQ_render_thumbnails_base_set(&tj->context, val->seq_dupli, seq_orig, tj->view_area, stop);
SEQ_relations_sequence_free_anim(val->seq_dupli);
}
@ -458,40 +448,31 @@ void draw_seq_strip_thumbnail(View2D *v2d,
upper_thumb_bound = seq->enddisp;
}
float thumb_x_start = seq_thumbnail_get_start_frame(seq, thumb_width, &v2d->cur);
float timeline_frame = SEQ_render_thumbnail_first_frame_get(seq, thumb_width, &v2d->cur);
float thumb_x_end;
while (thumb_x_start + thumb_width < v2d->cur.xmin) {
thumb_x_start += thumb_width;
}
/* Ignore thumbs to the left of strip. */
while (thumb_x_start + thumb_width < seq->startdisp) {
thumb_x_start += thumb_width;
}
GSet *last_displayed_thumbnails = last_displayed_thumbnails_list_ensure(C, seq);
/* Cleanup thumbnail list outside of rendered range, which is cleaned up one by one to prevent
* flickering after zooming. */
if (!sequencer_thumbnail_v2d_is_navigating(C)) {
last_displayed_thumbnails_list_cleanup(last_displayed_thumbnails, -FLT_MAX, thumb_x_start);
last_displayed_thumbnails_list_cleanup(last_displayed_thumbnails, -FLT_MAX, timeline_frame);
}
/* Start drawing. */
while (thumb_x_start < upper_thumb_bound) {
thumb_x_end = thumb_x_start + thumb_width;
while (timeline_frame < upper_thumb_bound) {
thumb_x_end = timeline_frame + thumb_width;
clipped = false;
/* Checks to make sure that thumbs are loaded only when in view and within the confines of the
* strip. Some may not be required but better to have conditions for safety as x1 here is
* point to start caching from and not drawing. */
if (thumb_x_start > v2d->cur.xmax) {
if (timeline_frame > v2d->cur.xmax) {
break;
}
/* Set the clipping bound to show the left handle moving over thumbs and not shift thumbs. */
if (IN_RANGE_INCL(seq->startdisp, thumb_x_start, thumb_x_end)) {
cut_off = seq->startdisp - thumb_x_start;
if (IN_RANGE_INCL(seq->startdisp, timeline_frame, thumb_x_end)) {
cut_off = seq->startdisp - timeline_frame;
clipped = true;
}
@ -499,7 +480,7 @@ void draw_seq_strip_thumbnail(View2D *v2d,
if (thumb_x_end > (upper_thumb_bound)) {
thumb_x_end = upper_thumb_bound;
clipped = true;
if (thumb_x_end - thumb_x_start < 1) {
if (thumb_x_end - timeline_frame < 1) {
break;
}
}
@ -508,14 +489,12 @@ void draw_seq_strip_thumbnail(View2D *v2d,
float zoom_y = thumb_height / image_height;
float cropx_min = (cut_off / pixelx) / (zoom_y / pixely);
float cropx_max = ((thumb_x_end - thumb_x_start) / pixelx) / (zoom_y / pixely);
if (cropx_max == (thumb_x_end - thumb_x_start)) {
float cropx_max = ((thumb_x_end - timeline_frame) / pixelx) / (zoom_y / pixely);
if (cropx_max == (thumb_x_end - timeline_frame)) {
cropx_max = cropx_max + 1;
}
BLI_rcti_init(&crop, (int)(cropx_min), (int)cropx_max, 0, (int)(image_height)-1);
int timeline_frame = round_fl_to_int(thumb_x_start);
/* Get the image. */
ImBuf *ibuf = SEQ_get_thumbnail(&context, seq, timeline_frame, &crop, clipped);
@ -529,7 +508,7 @@ void draw_seq_strip_thumbnail(View2D *v2d,
else if (!sequencer_thumbnail_v2d_is_navigating(C)) {
/* Clear images in frame range occupied by new thumbnail. */
last_displayed_thumbnails_list_cleanup(
last_displayed_thumbnails, thumb_x_start, thumb_x_end);
last_displayed_thumbnails, timeline_frame, thumb_x_end);
/* Insert new thumbnail frame to list. */
BLI_gset_add(last_displayed_thumbnails, POINTER_FROM_INT(timeline_frame));
}
@ -558,10 +537,10 @@ void draw_seq_strip_thumbnail(View2D *v2d,
ED_draw_imbuf_ctx_clipping(C,
ibuf,
thumb_x_start + cut_off,
timeline_frame + cut_off,
y1,
true,
thumb_x_start + cut_off,
timeline_frame + cut_off,
y1,
thumb_x_end,
thumb_y_end,
@ -570,7 +549,7 @@ void draw_seq_strip_thumbnail(View2D *v2d,
IMB_freeImBuf(ibuf);
GPU_blend(GPU_BLEND_NONE);
cut_off = 0;
thumb_x_start += thumb_width;
timeline_frame = SEQ_render_thumbnail_next_frame_get(seq, timeline_frame, thumb_width);
}
last_displayed_thumbnails_list_cleanup(last_displayed_thumbnails, thumb_x_start, FLT_MAX);
last_displayed_thumbnails_list_cleanup(last_displayed_thumbnails, timeline_frame, FLT_MAX);
}

View File

@ -17,6 +17,7 @@ struct ListBase;
struct Main;
struct Scene;
struct Sequence;
struct rctf;
typedef enum eSeqTaskId {
SEQ_TASK_MAIN_RENDER,
@ -64,7 +65,6 @@ struct ImBuf *SEQ_render_give_ibuf_direct(const SeqRenderData *context,
void SEQ_render_thumbnails(const struct SeqRenderData *context,
struct Sequence *seq,
struct Sequence *seq_orig,
float start_frame,
float frame_step,
rctf *view_area,
const short *stop);
@ -76,6 +76,18 @@ struct ImBuf *SEQ_get_thumbnail(const struct SeqRenderData *context,
float timeline_frame,
rcti *crop,
bool clipped);
/**
* Get frame for first thumbnail.
*/
float SEQ_render_thumbnail_first_frame_get(struct Sequence *seq,
float frame_step,
struct rctf *view_area);
/**
* Get frame for first thumbnail.
*/
float SEQ_render_thumbnail_next_frame_get(struct Sequence *seq,
float last_frame,
float frame_step);
/**
* Get frame step for equally spaced thumbnails. These thumbnails should always be present in
* memory, so they can be used when zooming.

View File

@ -1992,6 +1992,32 @@ ImBuf *SEQ_render_give_ibuf_direct(const SeqRenderData *context,
return ibuf;
}
float SEQ_render_thumbnail_first_frame_get(Sequence *seq, float frame_step, rctf *view_area)
{
int first_drawable_frame = max_iii(seq->startdisp, seq->start, view_area->xmin);
/* First frame should correspond to handle position. */
if (first_drawable_frame == seq->startdisp) {
return seq->startdisp;
}
float aligned_frame_offset = (int)((first_drawable_frame - seq->start) / frame_step) *
frame_step;
return seq->start + aligned_frame_offset;
}
float SEQ_render_thumbnail_next_frame_get(Sequence *seq, float last_frame, float frame_step)
{
float next_frame = last_frame + frame_step;
/* If handle position was displayed, align next frame with `seq->start`. */
if (last_frame == seq->startdisp) {
next_frame = seq->start + ((int)((last_frame - seq->start) / frame_step) + 1) * frame_step;
}
return next_frame;
}
/* Gets the direct image from source and scales to thumbnail size. */
static ImBuf *seq_get_uncached_thumbnail(const SeqRenderData *context,
SeqRenderState *state,
@ -2053,7 +2079,6 @@ ImBuf *SEQ_get_thumbnail(
void SEQ_render_thumbnails(const SeqRenderData *context,
Sequence *seq,
Sequence *seq_orig,
float start_frame,
float frame_step,
rctf *view_area,
const short *stop)
@ -2063,24 +2088,24 @@ void SEQ_render_thumbnails(const SeqRenderData *context,
/* Adding the hold offset value (seq->anim_startofs) to the start frame. Position of image not
* affected, but frame loaded affected. */
start_frame = start_frame - frame_step;
float upper_thumb_bound = (seq->endstill) ? (seq->start + seq->len) : seq->enddisp;
upper_thumb_bound = (upper_thumb_bound > view_area->xmax) ? view_area->xmax + frame_step :
upper_thumb_bound;
while ((start_frame < upper_thumb_bound) & !*stop) {
float timeline_frame = SEQ_render_thumbnail_first_frame_get(seq, frame_step, view_area);
while ((timeline_frame < upper_thumb_bound) & !*stop) {
ImBuf *ibuf = seq_cache_get(
context, seq_orig, round_fl_to_int(start_frame), SEQ_CACHE_STORE_THUMBNAIL);
context, seq_orig, round_fl_to_int(timeline_frame), SEQ_CACHE_STORE_THUMBNAIL);
if (ibuf) {
IMB_freeImBuf(ibuf);
start_frame += frame_step;
timeline_frame = SEQ_render_thumbnail_next_frame_get(seq, timeline_frame, frame_step);
continue;
}
ibuf = seq_get_uncached_thumbnail(context, &state, seq, round_fl_to_int(start_frame));
ibuf = seq_get_uncached_thumbnail(context, &state, seq, round_fl_to_int(timeline_frame));
if (ibuf) {
seq_cache_thumbnail_put(context, seq_orig, round_fl_to_int(start_frame), ibuf, view_area);
seq_cache_thumbnail_put(context, seq_orig, round_fl_to_int(timeline_frame), ibuf, view_area);
IMB_freeImBuf(ibuf);
seq_orig->flag &= ~SEQ_FLAG_SKIP_THUMBNAILS;
}
@ -2090,7 +2115,7 @@ void SEQ_render_thumbnails(const SeqRenderData *context,
return;
}
start_frame += frame_step;
timeline_frame = SEQ_render_thumbnail_next_frame_get(seq, timeline_frame, frame_step);
}
}