Particles: change default name to "ParticleSystem"
Since {rB7a6b46aac56b}, particle systems were named "ParticleSettings" by default, same as particle settings themselves. These are not the same thing and their names should reflect that. Issue came up in T86366. Now name them "ParticleSystem" by default, name uniqueness is preserved for both system and settings. Maniphest Tasks: T86366 Differential Revision: https://developer.blender.org/D10641
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blender-bot
2023-02-14 06:45:14 +01:00
Referenced by issue #86366, Vertex group for new particle system with same settings resets.
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@ -3925,7 +3925,7 @@ static ModifierData *object_add_or_copy_particle_system(
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}
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if (name == NULL) {
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name = (psys_orig != NULL) ? psys_orig->name : DATA_("ParticleSettings");
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name = (psys_orig != NULL) ? psys_orig->name : DATA_("ParticleSystem");
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}
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psys = ob->particlesystem.first;
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@ -3943,7 +3943,7 @@ static ModifierData *object_add_or_copy_particle_system(
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id_us_plus(&psys->part->id);
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}
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else {
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psys->part = BKE_particlesettings_add(bmain, psys->name);
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psys->part = BKE_particlesettings_add(bmain, DATA_("ParticleSettings"));
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}
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md = BKE_modifier_new(eModifierType_ParticleSystem);
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BLI_strncpy(md->name, psys->name, sizeof(md->name));
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