Fix T68542: ParticleSystem.uv_on_emitter returns always 0,0 while Particle.uv_on_emitter returns a value.
'cached' particles (for paths actually) are only generated for some kind (hair, keyed, and baked system afaik), not for all. Note that we could probably just use directly `totpart` and `totchild`, but keeping code as close to what it was as possible, for now...
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blender-bot
2023-02-14 09:43:37 +01:00
Referenced by issue #68542, Keyboard "A" to deselect all vertices only works inconsistently Referenced by issue #68442, ParticleSystem.uv_on_emitter returns always 0,0 while Particle.uv_on_emitter returns a value
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@ -449,8 +449,10 @@ static int rna_ParticleSystem_tessfaceidx_on_emitter(ParticleSystem *particlesys
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}
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part = particlesystem->part;
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totpart = particlesystem->totcached;
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totchild = particlesystem->totchildcache;
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/* Note: only hair, keyed and baked particles may have cached items... */
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totpart = particlesystem->totcached != 0 ? particlesystem->totcached : particlesystem->totpart;
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totchild = particlesystem->totchildcache != 0 ? particlesystem->totchildcache :
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particlesystem->totchild;
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/* can happen for disconnected/global hair */
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if (part->type == PART_HAIR && !particlesystem->childcache) {
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