GPU: disable compute shader for problematic drivers

Some drivers for legacy platforms seem to have issues with compute
shaders, as revealed by T94936. This disables compute shader for the
known drivers where this issue is present. It is not clear if the issue
is Windows only or not, so this disable them for all operating systems.

See T94936 for a list of configurations where the issue is reproducible
or not.

Differential Revision: https://developer.blender.org/D14264
This commit is contained in:
Kévin Dietrich 2022-03-07 16:42:21 +01:00
parent 1d902a6367
commit 3a672fe6fb
1 changed files with 5 additions and 0 deletions

View File

@ -283,6 +283,11 @@ static void detect_workarounds()
GCaps.shader_image_load_store_support = false;
GCaps.broken_amd_driver = true;
}
/* Compute shaders have some issues with those versions (see T94936). */
if (GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_ANY, GPU_DRIVER_OFFICIAL) &&
(strstr(version, "4.5.14831") || strstr(version, "4.5.14760"))) {
GCaps.compute_shader_support = false;
}
/* We have issues with this specific renderer. (see T74024) */
if (GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_UNIX, GPU_DRIVER_OPENSOURCE) &&
(strstr(renderer, "AMD VERDE") || strstr(renderer, "AMD KAVERI") ||