UI: Masking: Reorginize mask menu to be more conistent

This commit is contained in:
Aaron Carlisle 2020-09-04 21:30:25 -04:00
parent da6e6e0432
commit 4155d77026
1 changed files with 12 additions and 10 deletions

View File

@ -324,28 +324,30 @@ class MASK_MT_mask(Menu):
def draw(self, _context):
layout = self.layout
layout.operator("mask.delete")
layout.menu("MASK_MT_transform")
layout.operator("mask.feather_weight_clear")
layout.separator()
layout.operator("mask.cyclic_toggle")
layout.operator("mask.switch_direction")
layout.operator("mask.normals_make_consistent")
layout.operator("mask.handle_type_set")
layout.operator("mask.feather_weight_clear") # TODO, better place?
layout.separator()
layout.operator("mask.parent_clear")
layout.operator("mask.parent_set")
layout.operator("mask.normals_make_consistent")
layout.operator("mask.switch_direction")
layout.separator()
layout.operator("mask.copy_splines")
layout.operator("mask.paste_splines")
layout.separator()
layout.menu("MASK_MT_visibility")
layout.menu("MASK_MT_transform")
layout.operator("mask.parent_clear")
layout.operator("mask.parent_set")
layout.separator()
layout.menu("MASK_MT_animation")
layout.separator()
layout.menu("MASK_MT_visibility")
layout.operator("mask.delete")
class MASK_MT_add(Menu):
bl_idname = "MASK_MT_add"