Sculpt Expand: Fix crash when editing an existing face set with Multires
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@ -700,6 +700,8 @@ static void sculpt_expand_geodesics_from_state_boundary(Object *ob,
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BLI_bitmap *enabled_vertices)
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{
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SculptSession *ss = ob->sculpt;
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BLI_assert(BKE_pbvh_type(ss->pbvh) == PBVH_FACES);
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GSet *initial_vertices = BLI_gset_int_new("initial_vertices");
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BLI_bitmap *boundary_vertices = sculpt_expand_boundary_from_enabled(ss, enabled_vertices, false);
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const int totvert = SCULPT_vertex_count_get(ss);
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@ -768,7 +770,12 @@ static void sculpt_expand_initialize_from_face_set_boundary(Object *ob,
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BLI_BITMAP_ENABLE(enabled_vertices, i);
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}
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sculpt_expand_geodesics_from_state_boundary(ob, expand_cache, enabled_vertices);
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if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES) {
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sculpt_expand_geodesics_from_state_boundary(ob, expand_cache, enabled_vertices);
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}
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else {
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sculpt_expand_topology_from_state_boundary(ob, expand_cache, enabled_vertices);
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}
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MEM_freeN(enabled_vertices);
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