IDManagement: Remove deprecated `BKE_libblock_relink_to_newid` usages.

Move all usages to new `BKE_libblock_relink_to_newid_new`, and rename
that one to `BKE_libblock_relink_to_newid`.

Fix T91413.
This commit is contained in:
Bastien Montagne 2021-10-28 11:22:43 +02:00
parent fb688c8d5c
commit 43bc494892
Notes: blender-bot 2023-02-14 09:44:56 +01:00
Referenced by commit 8fbbd69946, Fix T92629: Crash on mesh separate after rB43bc494892c3.
Referenced by issue #96330, "Make single user -> object & data" is extremely(!) slow in Blender 3.1, compared to previous versions
Referenced by issue #92670, Separate Object results in a crash
Referenced by issue #92629, Crash on mesh separate
Referenced by issue #91413, Remove deprecated `BKE_libblock_relink_to_newid` usages
8 changed files with 22 additions and 68 deletions

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@ -111,8 +111,7 @@ void BKE_libblock_relink_ex(struct Main *bmain,
void *new_idv,
const short remap_flags) ATTR_NONNULL(1, 2);
void BKE_libblock_relink_to_newid(struct ID *id) ATTR_NONNULL();
void BKE_libblock_relink_to_newid_new(struct Main *bmain, struct ID *id) ATTR_NONNULL();
void BKE_libblock_relink_to_newid(struct Main *bmain, struct ID *id) ATTR_NONNULL();
typedef void (*BKE_library_free_notifier_reference_cb)(const void *);
typedef void (*BKE_library_remap_editor_id_reference_cb)(struct ID *, struct ID *);

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@ -716,7 +716,7 @@ Collection *BKE_collection_duplicate(Main *bmain,
collection_new->id.tag &= ~LIB_TAG_NEW;
/* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW. */
BKE_libblock_relink_to_newid(&collection_new->id);
BKE_libblock_relink_to_newid(bmain, &collection_new->id);
#ifndef NDEBUG
/* Call to `BKE_libblock_relink_to_newid` above is supposed to have cleared all those flags. */

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@ -669,55 +669,8 @@ void BKE_libblock_relink_ex(
DEG_relations_tag_update(bmain);
}
static void libblock_relink_to_newid(Main *bmain, ID *id);
static int id_relink_to_newid_looper(LibraryIDLinkCallbackData *cb_data)
{
const int cb_flag = cb_data->cb_flag;
if (cb_flag & IDWALK_CB_EMBEDDED) {
return IDWALK_RET_NOP;
}
ID **id_pointer = cb_data->id_pointer;
ID *id = *id_pointer;
if (id) {
/* See: NEW_ID macro */
if (id->newid) {
BKE_library_update_ID_link_user(id->newid, id, cb_flag);
id = id->newid;
*id_pointer = id;
}
if (id->tag & LIB_TAG_NEW) {
id->tag &= ~LIB_TAG_NEW;
BKE_libblock_relink_to_newid(id);
}
}
return IDWALK_RET_NOP;
}
/**
* Similar to #libblock_relink_ex,
* but is remapping IDs to their newid value if non-NULL, in given \a id.
*
* Very specific usage, not sure we'll keep it on the long run,
* currently only used in Object/Collection duplication code...
*
* WARNING: This is a deprecated version of this function, should not be used by new code. See
* #BKE_libblock_relink_to_newid_new below.
*/
void BKE_libblock_relink_to_newid(ID *id)
{
if (ID_IS_LINKED(id)) {
return;
}
BKE_library_foreach_ID_link(NULL, id, id_relink_to_newid_looper, NULL, 0);
}
/* ************************
* FIXME: Port all usages of #BKE_libblock_relink_to_newid to this
* #BKE_libblock_relink_to_newid_new new code and remove old one.
************************** */
static void libblock_relink_to_newid_new(Main *bmain, ID *id);
static int id_relink_to_newid_looper_new(LibraryIDLinkCallbackData *cb_data)
{
const int cb_flag = cb_data->cb_flag;
if (cb_flag & (IDWALK_CB_EMBEDDED | IDWALK_CB_OVERRIDE_LIBRARY_REFERENCE)) {
@ -740,20 +693,20 @@ static int id_relink_to_newid_looper_new(LibraryIDLinkCallbackData *cb_data)
}
if (id->tag & LIB_TAG_NEW) {
id->tag &= ~LIB_TAG_NEW;
libblock_relink_to_newid_new(bmain, id);
libblock_relink_to_newid(bmain, id);
}
}
return IDWALK_RET_NOP;
}
static void libblock_relink_to_newid_new(Main *bmain, ID *id)
static void libblock_relink_to_newid(Main *bmain, ID *id)
{
if (ID_IS_LINKED(id)) {
return;
}
id->tag &= ~LIB_TAG_NEW;
BKE_library_foreach_ID_link(bmain, id, id_relink_to_newid_looper_new, NULL, 0);
BKE_library_foreach_ID_link(bmain, id, id_relink_to_newid_looper, NULL, 0);
}
/**
@ -765,7 +718,7 @@ static void libblock_relink_to_newid_new(Main *bmain, ID *id)
* Very specific usage, not sure we'll keep it on the long run,
* currently only used in Object/Collection duplication code...
*/
void BKE_libblock_relink_to_newid_new(Main *bmain, ID *id)
void BKE_libblock_relink_to_newid(Main *bmain, ID *id)
{
if (ID_IS_LINKED(id)) {
return;
@ -774,7 +727,7 @@ void BKE_libblock_relink_to_newid_new(Main *bmain, ID *id)
BLI_assert(bmain->relations == NULL);
BKE_layer_collection_resync_forbid();
libblock_relink_to_newid_new(bmain, id);
libblock_relink_to_newid(bmain, id);
BKE_layer_collection_resync_allow();
BKE_main_collection_sync_remap(bmain);
}

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@ -2858,7 +2858,7 @@ Object *BKE_object_duplicate(Main *bmain,
if (!is_subprocess) {
/* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW. */
BKE_libblock_relink_to_newid(&obn->id);
BKE_libblock_relink_to_newid(bmain, &obn->id);
#ifndef NDEBUG
/* Call to `BKE_libblock_relink_to_newid` above is supposed to have cleared all those flags. */

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@ -1853,7 +1853,7 @@ Scene *BKE_scene_duplicate(Main *bmain, Scene *sce, eSceneCopyMethod type)
if (!is_subprocess) {
/* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW. */
BKE_libblock_relink_to_newid(&sce_copy->id);
BKE_libblock_relink_to_newid(bmain, &sce_copy->id);
#ifndef NDEBUG
/* Call to `BKE_libblock_relink_to_newid` above is supposed to have cleared all those

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@ -2145,7 +2145,7 @@ static void copy_object_set_idnew(bContext *C)
Main *bmain = CTX_data_main(C);
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
BKE_libblock_relink_to_newid(&ob->id);
BKE_libblock_relink_to_newid(bmain, &ob->id);
}
CTX_DATA_END;
@ -2378,7 +2378,7 @@ static void make_object_duplilist_real(bContext *C,
Object *ob_dst = BLI_ghash_lookup(dupli_gh, dob);
/* Remap new object to itself, and clear again newid pointer of orig object. */
BKE_libblock_relink_to_newid(&ob_dst->id);
BKE_libblock_relink_to_newid(bmain, &ob_dst->id);
DEG_id_tag_update(&ob_dst->id, ID_RECALC_GEOMETRY);
@ -3375,7 +3375,7 @@ Base *ED_object_add_duplicate(
ob = basen->object;
/* link own references to the newly duplicated data T26816. */
BKE_libblock_relink_to_newid(&ob->id);
BKE_libblock_relink_to_newid(bmain, &ob->id);
/* DAG_relations_tag_update(bmain); */ /* caller must do */

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@ -1685,18 +1685,20 @@ static bool single_data_needs_duplication(ID *id)
return (id != NULL && (id->us > 1 || ID_IS_LINKED(id)));
}
static void libblock_relink_collection(Collection *collection, const bool do_collection)
static void libblock_relink_collection(Main *bmain,
Collection *collection,
const bool do_collection)
{
if (do_collection) {
BKE_libblock_relink_to_newid(&collection->id);
BKE_libblock_relink_to_newid(bmain, &collection->id);
}
for (CollectionObject *cob = collection->gobject.first; cob != NULL; cob = cob->next) {
BKE_libblock_relink_to_newid(&cob->ob->id);
BKE_libblock_relink_to_newid(bmain, &cob->ob->id);
}
LISTBASE_FOREACH (CollectionChild *, child, &collection->children) {
libblock_relink_collection(child->collection, true);
libblock_relink_collection(bmain, child->collection, true);
}
}
@ -1766,10 +1768,10 @@ static void single_object_users(
single_object_users_collection(bmain, scene, master_collection, flag, copy_collections, true);
/* Will also handle the master collection. */
BKE_libblock_relink_to_newid(&scene->id);
BKE_libblock_relink_to_newid(bmain, &scene->id);
/* Collection and object pointers in collections */
libblock_relink_collection(scene->master_collection, false);
libblock_relink_collection(bmain, scene->master_collection, false);
/* We also have to handle runtime things in UI. */
if (v3d) {

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@ -812,7 +812,7 @@ static void wm_append_do(WMLinkAppendData *lapp_data,
BLI_assert(!ID_IS_LINKED(id));
BKE_libblock_relink_to_newid_new(bmain, id);
BKE_libblock_relink_to_newid(bmain, id);
}
/* Remove linked IDs when a local existing data has been reused instead. */