Fix T46903: Missing Render Border Menu items

While other borders are more like a toggle, it is an intrinsic behavior
of those operators. Render Border is intrinsicly split into two operators
and trying to expose it as a toggle will end up with rather confusing
situation when shortcut listed in the menu changes depending on the
context.
This commit is contained in:
Sergey Sharybin 2016-04-20 15:02:03 +02:00
parent e50d229273
commit 48c9208d56
Notes: blender-bot 2023-02-14 10:35:28 +01:00
Referenced by issue #46903, Missing Render Border Menu items
3 changed files with 7 additions and 1 deletions

View File

@ -113,6 +113,11 @@ class IMAGE_MT_view(Menu):
layout.separator()
if show_render:
layout.operator("image.render_border")
layout.operator("image.clear_render_border")
layout.separator()
layout.operator("image.cycle_render_slot", text="Render Slot Cycle Next")
layout.operator("image.cycle_render_slot", text="Render Slot Cycle Previous").reverse = True
layout.separator()

View File

@ -438,6 +438,7 @@ class VIEW3D_MT_view(Menu):
layout.operator("view3d.clip_border", text="Clipping Border...")
layout.operator("view3d.zoom_border", text="Zoom Border...")
layout.operator("view3d.render_border", text="Render Border...").camera_only = False
layout.operator("view3d.clear_render_border")
layout.separator()

View File

@ -3554,7 +3554,7 @@ static int clear_render_border_exec(bContext *C, wmOperator *UNUSED(op))
void IMAGE_OT_clear_render_border(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Render Border";
ot->name = "Clear Render Border";
ot->description = "Clear the boundaries of the border render and disable border render";
ot->idname = "IMAGE_OT_clear_render_border";