OSX/PLAYER/cmake: fix player install python bundling, overlloked player has its own PLAYER_TARGETDIR_VER

This commit is contained in:
jens verwiebe 2014-10-17 22:16:53 +02:00
parent d74e3c44cc
commit 4b42c4bce4
Notes: blender-bot 2023-02-14 09:58:52 +01:00
Referenced by issue #42311, Texture paint slot duplicate or crash happens
Referenced by issue #42159, Enabling VBOs in Preferences crashes Blender on exit
1 changed files with 1 additions and 1 deletions

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@ -901,7 +901,7 @@ elseif(APPLE)
if(WITH_GAMEENGINE AND WITH_PLAYER)
set(OSX_APP_PLAYER_SOURCEDIR ${CMAKE_SOURCE_DIR}/release/darwin/blenderplayer.app)
set(PLAYER_SOURCEINFO ${OSX_APP_PLAYER_SOURCEDIR}/Contents/Info.plist)
set(PLAYER_TARGETDIR_VER ${TARGETDIR}/blenderplayer.app/Contents/MacOS/${BLENDER_VERSION})
set(PLAYER_TARGETDIR_VER ${TARGETDIR}/blenderplayer.app/Contents/Resources/${BLENDER_VERSION})
# important to make a clean install each time else old scripts get loaded.