Cleanup: Remove unused 'ExtractTaskData's members
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@ -369,9 +369,6 @@ BLI_INLINE void extract_run_and_finish_init(const MeshRenderData *mr,
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/** \name ExtractTaskData
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* \{ */
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struct ExtractTaskData {
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void *next = nullptr;
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void *prev = nullptr;
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const MeshRenderData *mr = nullptr;
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MeshBatchCache *cache = nullptr;
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/* #UserData is shared between the iterations as it holds counters to detect if the
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