Depsgraph: Fix crash deleting bones in armature edit mode
For the new dependency graph we have to rebuild graph when bones "topology" are changing.
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@ -1328,6 +1328,7 @@ static int armature_delete_selected_exec(bContext *C, wmOperator *UNUSED(op))
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return OPERATOR_CANCELLED;
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ED_armature_sync_selection(arm->edbo);
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BKE_pose_tag_recalc(CTX_data_main(C), obedit->pose);
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WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, obedit);
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