Cleanup: warning/style

This commit is contained in:
Campbell Barton 2015-10-28 23:30:08 +11:00
parent 0e76c52033
commit 5196da4b98
2 changed files with 4 additions and 3 deletions

View File

@ -410,8 +410,10 @@ static void draw_textured_begin(Scene *scene, View3D *v3d, RegionView3D *rv3d, O
solidtex = false;
Gtexdraw.is_lit = 0;
}
else if (v3d->drawtype == OB_SOLID || ((ob->mode & OB_MODE_EDIT) && v3d->drawtype != OB_TEXTURE) ||
(BKE_scene_use_new_shading_nodes(scene) && (ob->mode & OB_MODE_TEXTURE_PAINT))) {
else if ((v3d->drawtype == OB_SOLID) ||
((ob->mode & OB_MODE_EDIT) && (v3d->drawtype != OB_TEXTURE)) ||
((ob->mode & OB_MODE_TEXTURE_PAINT) && BKE_scene_use_new_shading_nodes(scene)))
{
/* draw with default lights in solid draw mode and edit mode */
solidtex = true;
Gtexdraw.is_lit = -1;

View File

@ -76,7 +76,6 @@
void ED_undo_push(bContext *C, const char *str)
{
wmWindowManager *wm = CTX_wm_manager(C);
Object *obedit = CTX_data_edit_object(C);
Object *obact = CTX_data_active_object(C);