Cleanup: Fix outdated mesh data comments
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@ -21,7 +21,7 @@ extern "C" {
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/**
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* Mesh Vertices.
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*
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* Typically accessed from #Mesh.mvert
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* Typically accessed from #Mesh.verts()
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*/
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typedef struct MVert {
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float co[3];
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@ -51,7 +51,7 @@ enum {
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/**
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* Mesh Edges.
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*
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* Typically accessed from #Mesh.medge
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* Typically accessed with #Mesh.edges()
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*/
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typedef struct MEdge {
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/** Un-ordered vertex indices (cannot match). */
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@ -79,10 +79,10 @@ enum {
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};
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/**
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* Mesh Faces
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* Mesh Faces.
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* This only stores the polygon size & flags, the vertex & edge indices are stored in the #MLoop.
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*
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* Typically accessed from #Mesh.mpoly.
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* Typically accessed with #Mesh.polys().
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*/
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typedef struct MPoly {
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/** Offset into loop array and number of loops in the face. */
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@ -109,7 +109,7 @@ enum {
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* Mesh Face Corners.
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* "Loop" is an internal name for the corner of a polygon (#MPoly).
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*
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* Typically accessed from #Mesh.mloop.
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* Typically accessed with #Mesh.loops().
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*/
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typedef struct MLoop {
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/** Vertex index into an #MVert array. */
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@ -376,7 +376,7 @@ typedef struct MDisps {
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/**
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* Used for hiding parts of a multires mesh.
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* Essentially the multires equivalent of the mesh ".hide_vert" boolean layer.
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* Essentially the multires equivalent of the mesh ".hide_vert" boolean attribute.
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*
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* \note This is a bitmap, keep in sync with type used in BLI_bitmap.h
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*/
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