DRW: Select Engine: Create DRWPass only when context requests it

This commit is contained in:
Germano Cavalcante 2019-08-02 12:14:03 -03:00
parent 454daf9b6b
commit 5ba070ce53
1 changed files with 50 additions and 29 deletions

View File

@ -153,33 +153,56 @@ static void select_cache_init(void *vedata)
const DRWContextState *draw_ctx = DRW_context_state_get();
SELECTID_Shaders *sh_data = &e_data.sh_data[draw_ctx->sh_cfg];
if (e_data.context.select_mode == -1) {
e_data.context.select_mode = select_id_get_object_select_mode(draw_ctx->scene,
OBACT(draw_ctx->view_layer));
BLI_assert(e_data.context.select_mode != 0);
}
{
psl->select_id_face_pass = DRW_pass_create("Face Pass", DRW_STATE_DEFAULT);
stl->g_data->shgrp_face_unif = DRW_shgroup_create(sh_data->select_id_uniform,
psl->select_id_face_pass);
DRW_shgroup_uniform_int_copy(stl->g_data->shgrp_face_unif, "id", 0);
if (e_data.context.select_mode & SCE_SELECT_FACE) {
stl->g_data->shgrp_face_flat = DRW_shgroup_create(sh_data->select_id_flat,
psl->select_id_face_pass);
stl->g_data->shgrp_face_flat = DRW_shgroup_create(sh_data->select_id_flat,
psl->select_id_face_pass);
if (draw_ctx->sh_cfg == GPU_SHADER_CFG_CLIPPED) {
DRW_shgroup_state_enable(stl->g_data->shgrp_face_flat, DRW_STATE_CLIP_PLANES);
}
}
else {
stl->g_data->shgrp_face_unif = DRW_shgroup_create(sh_data->select_id_uniform,
psl->select_id_face_pass);
DRW_shgroup_uniform_int_copy(stl->g_data->shgrp_face_unif, "id", 0);
psl->select_id_edge_pass = DRW_pass_create(
"Edge Pass", DRW_STATE_DEFAULT | DRW_STATE_FIRST_VERTEX_CONVENTION);
if (draw_ctx->sh_cfg == GPU_SHADER_CFG_CLIPPED) {
DRW_shgroup_state_enable(stl->g_data->shgrp_face_unif, DRW_STATE_CLIP_PLANES);
}
}
stl->g_data->shgrp_edge = DRW_shgroup_create(sh_data->select_id_flat,
psl->select_id_edge_pass);
if (e_data.context.select_mode & SCE_SELECT_EDGE) {
psl->select_id_edge_pass = DRW_pass_create(
"Edge Pass", DRW_STATE_DEFAULT | DRW_STATE_FIRST_VERTEX_CONVENTION);
psl->select_id_vert_pass = DRW_pass_create("Vert Pass", DRW_STATE_DEFAULT);
stl->g_data->shgrp_vert = DRW_shgroup_create(sh_data->select_id_flat,
psl->select_id_vert_pass);
stl->g_data->shgrp_edge = DRW_shgroup_create(sh_data->select_id_flat,
psl->select_id_edge_pass);
DRW_shgroup_uniform_float_copy(stl->g_data->shgrp_vert, "sizeVertex", G_draw.block.sizeVertex);
if (draw_ctx->sh_cfg == GPU_SHADER_CFG_CLIPPED) {
DRW_shgroup_state_enable(stl->g_data->shgrp_edge, DRW_STATE_CLIP_PLANES);
}
}
if (draw_ctx->sh_cfg == GPU_SHADER_CFG_CLIPPED) {
DRW_shgroup_state_enable(stl->g_data->shgrp_face_unif, DRW_STATE_CLIP_PLANES);
DRW_shgroup_state_enable(stl->g_data->shgrp_face_flat, DRW_STATE_CLIP_PLANES);
DRW_shgroup_state_enable(stl->g_data->shgrp_edge, DRW_STATE_CLIP_PLANES);
DRW_shgroup_state_enable(stl->g_data->shgrp_vert, DRW_STATE_CLIP_PLANES);
if (e_data.context.select_mode & SCE_SELECT_VERTEX) {
psl->select_id_vert_pass = DRW_pass_create("Vert Pass", DRW_STATE_DEFAULT);
stl->g_data->shgrp_vert = DRW_shgroup_create(sh_data->select_id_flat,
psl->select_id_vert_pass);
DRW_shgroup_uniform_float_copy(
stl->g_data->shgrp_vert, "sizeVertex", G_draw.block.sizeVertex);
if (draw_ctx->sh_cfg == GPU_SHADER_CFG_CLIPPED) {
DRW_shgroup_state_enable(stl->g_data->shgrp_vert, DRW_STATE_CLIP_PLANES);
}
}
}
@ -190,12 +213,6 @@ static void select_cache_init(void *vedata)
static void select_cache_populate(void *vedata, Object *ob)
{
const DRWContextState *draw_ctx = DRW_context_state_get();
short select_mode = e_data.context.select_mode;
if (select_mode == -1) {
select_mode = select_id_get_object_select_mode(draw_ctx->scene, ob);
}
struct BaseOffset *base_ofs =
&e_data.context.base_array_index_offsets[e_data.context.last_base_drawn++];
@ -204,7 +221,7 @@ static void select_cache_populate(void *vedata, Object *ob)
select_id_draw_object(vedata,
draw_ctx->v3d,
ob,
select_mode,
e_data.context.select_mode,
offset,
&base_ofs->vert,
&base_ofs->edge,
@ -231,11 +248,15 @@ static void select_draw_scene(void *vedata)
DRW_view_set_active(stl->g_data->view_faces);
DRW_draw_pass(psl->select_id_face_pass);
DRW_view_set_active(stl->g_data->view_edges);
DRW_draw_pass(psl->select_id_edge_pass);
if (e_data.context.select_mode & SCE_SELECT_EDGE) {
DRW_view_set_active(stl->g_data->view_edges);
DRW_draw_pass(psl->select_id_edge_pass);
}
DRW_view_set_active(stl->g_data->view_verts);
DRW_draw_pass(psl->select_id_vert_pass);
if (e_data.context.select_mode & SCE_SELECT_VERTEX) {
DRW_view_set_active(stl->g_data->view_verts);
DRW_draw_pass(psl->select_id_vert_pass);
}
}
static void select_engine_free(void)