Compositor: Add coordinates to BuffersIterator

Allows to cover many use cases where iterating both buffers and
coordinates is needed.
This commit is contained in:
Manuel Castilla 2021-07-22 15:20:37 +02:00
parent 97712b018d
commit 5f28a90b34
2 changed files with 60 additions and 29 deletions

View File

@ -31,10 +31,10 @@ namespace blender::compositor {
template<typename T> class BuffersIteratorBuilder {
public:
class Iterator {
int x_start_;
int x_end_;
const T *out_end_;
const T *out_row_end_;
int out_elem_stride_;
int out_row_stride_;
/* Stride between an output row end and the next row start. */
int out_rows_gap_;
@ -48,9 +48,9 @@ template<typename T> class BuffersIteratorBuilder {
friend class BuffersIteratorBuilder;
public:
/**
* Current output element.
*/
int x;
int y;
/** Current output element. */
T *out;
public:
@ -85,9 +85,11 @@ template<typename T> class BuffersIteratorBuilder {
for (In &in : ins_) {
in.in += in.elem_stride;
}
if (out == out_row_end_) {
x++;
if (x == x_end_) {
x = x_start_;
y++;
out += out_rows_gap_;
out_row_end_ += out_row_stride_;
for (In &in : ins_) {
in.in += in.rows_gap;
}
@ -110,43 +112,72 @@ template<typename T> class BuffersIteratorBuilder {
/**
* Create a buffers iterator builder to iterate given output buffer area.
* \param output: Output buffer.
* \param buffer_width: Number of elements in an output buffer row.
* \param area: Rectangle area to be iterated in all buffers.
* \param buffer_area: Whole output buffer area (may have offset position).
* \param iterated_area: Area to be iterated in all buffers.
* \param elem_stride: Output buffer element stride.
*/
BuffersIteratorBuilder(T *output, int buffer_width, const rcti &area, int elem_stride = 1)
: area_(area), is_built_(false)
BuffersIteratorBuilder(T *output,
const rcti &buffer_area,
const rcti &iterated_area,
int elem_stride = 1)
: area_(iterated_area), is_built_(false)
{
BLI_assert(BLI_rcti_inside_rcti(&buffer_area, &iterated_area));
iterator_.x = iterated_area.xmin;
iterator_.y = iterated_area.ymin;
iterator_.x_start_ = iterated_area.xmin;
iterator_.x_end_ = iterated_area.xmax;
iterator_.out_elem_stride_ = elem_stride;
iterator_.out_row_stride_ = buffer_width * elem_stride;
iterator_.out_rows_gap_ = iterator_.out_row_stride_ - BLI_rcti_size_x(&area) * elem_stride;
iterator_.out = output + (intptr_t)area.ymin * iterator_.out_row_stride_ +
(intptr_t)area.xmin * elem_stride;
iterator_.out_row_end_ = iterator_.out + (intptr_t)BLI_rcti_size_x(&area) * elem_stride;
iterator_.out_end_ = iterator_.out_row_end_ +
(intptr_t)iterator_.out_row_stride_ * (BLI_rcti_size_y(&area) - 1);
const int buffer_width = BLI_rcti_size_x(&buffer_area);
intptr_t out_row_stride = buffer_width * elem_stride;
iterator_.out_rows_gap_ = out_row_stride - BLI_rcti_size_x(&iterated_area) * elem_stride;
const int out_start_x = iterated_area.xmin - buffer_area.xmin;
const int out_start_y = iterated_area.ymin - buffer_area.ymin;
iterator_.out = output + (intptr_t)out_start_y * out_row_stride +
(intptr_t)out_start_x * elem_stride;
const T *out_row_end_ = iterator_.out +
(intptr_t)BLI_rcti_size_x(&iterated_area) * elem_stride;
iterator_.out_end_ = out_row_end_ +
(intptr_t)out_row_stride * (BLI_rcti_size_y(&iterated_area) - 1);
}
/**
* Create a buffers iterator builder to iterate given output buffer with no offsets.
*/
BuffersIteratorBuilder(T *output, int buffer_width, int buffer_height, int elem_stride = 1)
: BuffersIteratorBuilder(
output, buffer_width, {0, buffer_width, 0, buffer_height}, elem_stride)
: BuffersIteratorBuilder(output,
{0, buffer_width, 0, buffer_height},
{0, buffer_width, 0, buffer_height},
elem_stride)
{
}
/**
* Add an input buffer to be iterated. Its coordinates must be correlated with the output.
* Add an input buffer to be iterated. It must contain iterated area.
*/
void add_input(const T *input, const rcti &buffer_area, int elem_stride = 1)
{
BLI_assert(!is_built_);
BLI_assert(BLI_rcti_inside_rcti(&buffer_area, &area_));
typename Iterator::In in;
in.elem_stride = elem_stride;
const int buffer_width = BLI_rcti_size_x(&buffer_area);
in.rows_gap = buffer_width * elem_stride - BLI_rcti_size_x(&area_) * elem_stride;
const int in_start_x = area_.xmin - buffer_area.xmin;
const int in_start_y = area_.ymin - buffer_area.ymin;
in.in = input + in_start_y * buffer_width * elem_stride + in_start_x * elem_stride;
iterator_.ins_.append(std::move(in));
}
/**
* Add an input buffer to be iterated with no offsets. It must contain iterated area.
*/
void add_input(const T *input, int buffer_width, int elem_stride = 1)
{
BLI_assert(!is_built_);
typename Iterator::In in;
in.elem_stride = elem_stride;
in.rows_gap = buffer_width * elem_stride - BLI_rcti_size_x(&area_) * elem_stride;
in.in = input + area_.ymin * buffer_width * elem_stride + area_.xmin * elem_stride;
iterator_.ins_.append(std::move(in));
rcti buffer_area;
BLI_rcti_init(&buffer_area, 0, buffer_width, 0, area_.ymax);
add_input(input, buffer_area, elem_stride);
}
/**

View File

@ -136,9 +136,9 @@ BuffersIterator<float> MemoryBuffer::iterate_with(Span<MemoryBuffer *> inputs)
BuffersIterator<float> MemoryBuffer::iterate_with(Span<MemoryBuffer *> inputs, const rcti &area)
{
BuffersIteratorBuilder<float> builder(m_buffer, getWidth(), area, elem_stride);
BuffersIteratorBuilder<float> builder(m_buffer, m_rect, area, elem_stride);
for (MemoryBuffer *input : inputs) {
builder.add_input(input->getBuffer(), input->getWidth(), input->elem_stride);
builder.add_input(input->getBuffer(), input->get_rect(), input->elem_stride);
}
return builder.build();
}