Fix T94951: Crash when snapping

Missed in {rBd9c6ceb3b88b6db87490b08e0089f9a18e6c52d6}
This commit is contained in:
Germano Cavalcante 2022-01-16 11:14:35 -03:00
parent bc66cd9868
commit 608d51c9c8
Notes: blender-bot 2023-02-14 11:42:40 +01:00
Referenced by issue #94951, Crash when snapping.
1 changed files with 2 additions and 0 deletions

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@ -318,12 +318,14 @@ static SnapObjectData *snap_object_data_mesh_get(SnapObjectContext *sctx,
if (sod->treedata_mesh.tree == NULL) {
sod->treedata_mesh.vert = me_eval->mvert;
sod->treedata_mesh.vert_normals = BKE_mesh_vertex_normals_ensure(me_eval);
sod->treedata_mesh.loop = me_eval->mloop;
sod->treedata_mesh.looptri = BKE_mesh_runtime_looptri_ensure(me_eval);
BLI_assert(sod->has_looptris == false);
}
else {
BLI_assert(sod->treedata_mesh.vert != NULL);
BLI_assert(sod->treedata_mesh.vert_normals != NULL);
BLI_assert(sod->treedata_mesh.loop != NULL);
BLI_assert(sod->treedata_mesh.looptri != NULL);
sod->has_looptris = true;