Fix T66456: UV Editor missing update after selection change in 3D viewport
Reviewers: brecht Maniphest Tasks: T66456 Differential Revision: https://developer.blender.org/D5207
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blender-bot
2023-02-14 08:38:11 +01:00
Referenced by issue #66456, UV Editor: Area repaint not happening consistently after selection change in 3D viewport
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@ -2548,6 +2548,9 @@ static int view3d_select_exec(bContext *C, wmOperator *op)
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/* pass */
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}
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}
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if (retval) {
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WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
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}
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}
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else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
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retval = PE_mouse_particles(C, location, extend, deselect, toggle);
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