Fix (unreported) invalid debug timing code in Boolean modifier code.

This commit is contained in:
Bastien Montagne 2022-06-03 15:57:58 +02:00
parent 1a3ac2f750
commit 691ab3fc46
1 changed files with 4 additions and 4 deletions

View File

@ -223,7 +223,7 @@ static BMesh *BMD_mesh_bm_create(
Mesh *mesh, Object *object, Mesh *mesh_operand_ob, Object *operand_ob, bool *r_is_flip)
{
#ifdef DEBUG_TIME
SCOPED_TIMER(__func__)
SCOPED_TIMER(__func__);
#endif
*r_is_flip = (is_negative_m4(object->obmat) != is_negative_m4(operand_ob->obmat));
@ -270,7 +270,7 @@ static void BMD_mesh_intersection(BMesh *bm,
bool is_flip)
{
#ifdef DEBUG_TIME
SCOPED_TIMER(__func__)
SCOPED_TIMER(__func__);
#endif
BooleanModifierData *bmd = (BooleanModifierData *)md;
@ -399,7 +399,7 @@ static Mesh *exact_boolean_mesh(BooleanModifierData *bmd,
Vector<Array<short>> material_remaps;
# ifdef DEBUG_TIME
SCOPED_TIMER(__func__)
SCOPED_TIMER(__func__);
# endif
if ((bmd->flag & eBooleanModifierFlag_Object) && bmd->object == nullptr) {
@ -470,7 +470,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
#endif
#ifdef DEBUG_TIME
SCOPED_TIMER(__func__)
SCOPED_TIMER(__func__);
#endif
if (bmd->flag & eBooleanModifierFlag_Object) {