Fix "Make Instances Real" to work with nodes modifier instances

This commit changes the check at the beginning of the
"Make Instances Real" operator to account for the instances
created by nodes modifiers in the modifier stack.

Differential Revision: https://developer.blender.org/D10059
This commit is contained in:
Hans Goudey 2021-01-15 08:18:52 -06:00
parent 30dd31a7b3
commit 6c840a2cb9
1 changed files with 16 additions and 2 deletions

View File

@ -65,6 +65,7 @@
#include "BKE_duplilist.h"
#include "BKE_effect.h"
#include "BKE_font.h"
#include "BKE_geometry_set.h"
#include "BKE_gpencil_curve.h"
#include "BKE_gpencil_geom.h"
#include "BKE_hair.h"
@ -2146,6 +2147,13 @@ static bool dupliobject_instancer_cmp(const void *a_, const void *b_)
return false;
}
static bool object_has_geometry_set_instances(const Object *object_eval)
{
struct GeometrySet *geometry_set = object_eval->runtime.geometry_set_eval;
return (geometry_set != NULL) && BKE_geometry_set_has_instances(geometry_set);
}
static void make_object_duplilist_real(bContext *C,
Depsgraph *depsgraph,
Scene *scene,
@ -2157,13 +2165,19 @@ static void make_object_duplilist_real(bContext *C,
ViewLayer *view_layer = CTX_data_view_layer(C);
GHash *parent_gh = NULL, *instancer_gh = NULL;
if (!(base->object->transflag & OB_DUPLI)) {
Object *object_eval = DEG_get_evaluated_object(depsgraph, base->object);
if (!(base->object->transflag & OB_DUPLI) && !object_has_geometry_set_instances(object_eval)) {
return;
}
Object *object_eval = DEG_get_evaluated_object(depsgraph, base->object);
ListBase *lb_duplis = object_duplilist(depsgraph, scene, object_eval);
if (BLI_listbase_is_empty(lb_duplis)) {
free_object_duplilist(lb_duplis);
return;
}
GHash *dupli_gh = BLI_ghash_ptr_new(__func__);
if (use_hierarchy) {
parent_gh = BLI_ghash_new(dupliobject_hash, dupliobject_cmp, __func__);