LibOverride: Implement default 'user override' behavior.

Implement default behavior to decide which overrides remain 'system'
ones, and which become 'user editable' ones, when creating hierarchy
override from 3DView or the Outliner.

3DView:
If from an Empty-instanced collection, only Armature objects in
that collection are user overrides.
If from a set of selected objects, all overrides created from selected
objects are user overrides.

Outliner:
All override IDs created from selected elements in the Outliner are user
overrides.
There is one special case: When a collection is selected, and is
'closed' in the outliner, all its inner armature objects are also user
overrides.

Ref: {T95707}.
This commit is contained in:
Bastien Montagne 2022-03-01 18:02:56 +01:00
parent d7c802c25f
commit 6cc9ba94b7
Notes: blender-bot 2023-02-14 03:21:27 +01:00
Referenced by issue #95707, Library Override - System override IDs
2 changed files with 136 additions and 3 deletions

View File

@ -2273,6 +2273,10 @@ static int make_override_library_exec(bContext *C, wmOperator *op)
ID *id_root = NULL;
bool is_override_instancing_object = false;
GSet *user_overrides_objects_uids = BLI_gset_new(
BLI_ghashutil_inthash_p, BLI_ghashutil_intcmp, __func__);
bool user_overrides_from_selected_objects = false;
if (!ID_IS_LINKED(obact) && obact->instance_collection != NULL &&
ID_IS_LINKED(obact->instance_collection)) {
if (!ID_IS_OVERRIDABLE_LIBRARY(obact->instance_collection)) {
@ -2285,6 +2289,7 @@ static int make_override_library_exec(bContext *C, wmOperator *op)
id_root = &obact->instance_collection->id;
is_override_instancing_object = true;
user_overrides_from_selected_objects = false;
}
else if (!make_override_library_object_overridable_check(bmain, obact)) {
const int i = RNA_property_enum_get(op->ptr, op->type->prop);
@ -2309,16 +2314,53 @@ static int make_override_library_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
id_root = &collection->id;
user_overrides_from_selected_objects = true;
}
/* Else, poll func ensures us that ID_IS_LINKED(obact) is true. */
else {
id_root = &obact->id;
user_overrides_from_selected_objects = true;
}
if (user_overrides_from_selected_objects) {
/* Only selected objects can be 'user overrides'. */
FOREACH_SELECTED_OBJECT_BEGIN (view_layer, CTX_wm_view3d(C), ob_iter) {
BLI_gset_add(user_overrides_objects_uids, POINTER_FROM_UINT(ob_iter->id.session_uuid));
}
FOREACH_SELECTED_OBJECT_END;
}
else {
/* Only armatures inside the root collection (and their children) can be 'user overrides'. */
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN ((Collection *)id_root, ob_iter) {
if (ob_iter->type == OB_ARMATURE) {
BLI_gset_add(user_overrides_objects_uids, POINTER_FROM_UINT(ob_iter->id.session_uuid));
}
}
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
}
BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
ID *id_root_override;
const bool success = BKE_lib_override_library_create(
bmain, scene, view_layer, NULL, id_root, id_root, &obact->id, NULL);
bmain, scene, view_layer, NULL, id_root, id_root, &obact->id, &id_root_override);
/* Define liboverrides from selected/validated objects as user defined. */
ID *id_hierarchy_root_override = id_root_override->override_library->hierarchy_root;
ID *id_iter;
FOREACH_MAIN_ID_BEGIN (bmain, id_iter) {
if (ID_IS_LINKED(id_iter) || !ID_IS_OVERRIDE_LIBRARY_REAL(id_iter) ||
id_iter->override_library->hierarchy_root != id_hierarchy_root_override) {
continue;
}
if (BLI_gset_haskey(user_overrides_objects_uids,
POINTER_FROM_UINT(id_iter->override_library->reference->session_uuid))) {
id_iter->override_library->flag &= ~IDOVERRIDE_LIBRARY_FLAG_SYSTEM_DEFINED;
}
}
FOREACH_MAIN_ID_END;
BLI_gset_free(user_overrides_objects_uids, NULL);
/* Remove the instance empty from this scene, the items now have an overridden collection
* instead. */

View File

@ -31,6 +31,7 @@
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
#include "BLI_set.hh"
#include "BLI_utildefines.h"
#include "BKE_anim_data.h"
@ -87,6 +88,8 @@ static CLG_LogRef LOG = {"ed.outliner.tools"};
using namespace blender::ed::outliner;
using blender::Set;
/* -------------------------------------------------------------------- */
/** \name ID/Library/Data Set/Un-link Utilities
* \{ */
@ -755,8 +758,50 @@ struct OutlinerLibOverrideData {
* instead of re-applying relevant existing ID pointer property override operations. Helps
* solving broken overrides while not losing *all* of your overrides. */
bool do_resync_hierarchy_enforce;
/** The override hierarchy root, when known/created. */
ID *id_hierarchy_root_override;
/** A hash of the selected tree elements' ID 'uuid'. Used to clear 'system override' flags on
* their newly-created liboverrides in post-process step of override hierarchy creation. */
Set<uint> selected_id_uid;
};
/* Store 'UUID' of IDs of selected elements in the Outliner tree, before generating the override
* hierarchy. */
static void id_override_library_create_hierarchy_pre_process_fn(bContext *UNUSED(C),
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
TreeElement *UNUSED(te),
TreeStoreElem *UNUSED(tsep),
TreeStoreElem *tselem,
void *user_data)
{
BLI_assert(TSE_IS_REAL_ID(tselem));
OutlinerLibOverrideData *data = reinterpret_cast<OutlinerLibOverrideData *>(user_data);
const bool do_hierarchy = data->do_hierarchy;
ID *id_root_reference = tselem->id;
BLI_assert(do_hierarchy);
UNUSED_VARS_NDEBUG(do_hierarchy);
data->selected_id_uid.add(id_root_reference->session_uuid);
if (GS(id_root_reference->name) == ID_GR && (tselem->flag & TSE_CLOSED) != 0) {
/* If selected element is a (closed) collection, check all of its objects recursively, and also
* consider the armature ones as 'selected' (i.e. to not become system overrides). */
Collection *root_collection = reinterpret_cast<Collection *>(id_root_reference);
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (root_collection, object_iter) {
if (id_root_reference->lib == object_iter->id.lib && object_iter->type == OB_ARMATURE) {
printf("Foooo\n");
data->selected_id_uid.add(object_iter->id.session_uuid);
}
}
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
}
}
static void id_override_library_create_fn(bContext *C,
ReportList *reports,
Scene *scene,
@ -782,7 +827,7 @@ static void id_override_library_create_fn(bContext *C,
bool is_override_instancing_object = false;
if (tsep != nullptr && tsep->type == TSE_SOME_ID && tsep->id != nullptr &&
GS(tsep->id->name) == ID_OB && !ID_IS_OVERRIDE_LIBRARY(tsep->id)) {
Object *ob = (Object *)tsep->id;
Object *ob = reinterpret_cast<Object *>(tsep->id);
if (ob->type == OB_EMPTY && &ob->instance_collection->id == id_root_reference) {
BLI_assert(GS(id_root_reference->name) == ID_GR);
/* Empty instantiating the collection we override, we need to pass it to BKE overriding code
@ -895,6 +940,7 @@ static void id_override_library_create_fn(bContext *C,
return;
}
ID *id_root_override = nullptr;
success = BKE_lib_override_library_create(bmain,
CTX_data_scene(C),
CTX_data_view_layer(C),
@ -902,7 +948,22 @@ static void id_override_library_create_fn(bContext *C,
id_root_reference,
id_hierarchy_root_reference,
id_instance_hint,
nullptr);
&id_root_override);
BLI_assert(id_root_override != nullptr);
BLI_assert(!ID_IS_LINKED(id_root_override));
BLI_assert(ID_IS_OVERRIDE_LIBRARY_REAL(id_root_override));
if (ID_IS_LINKED(id_hierarchy_root_reference)) {
BLI_assert(
id_root_override->override_library->hierarchy_root->override_library->reference ==
id_hierarchy_root_reference);
data->id_hierarchy_root_override = id_root_override->override_library->hierarchy_root;
}
else {
BLI_assert(id_root_override->override_library->hierarchy_root ==
id_hierarchy_root_reference);
data->id_hierarchy_root_override = id_root_override->override_library->hierarchy_root;
}
}
else if (ID_IS_OVERRIDABLE_LIBRARY(id_root_reference)) {
success = BKE_lib_override_library_create_from_id(bmain, id_root_reference, true) != nullptr;
@ -926,6 +987,27 @@ static void id_override_library_create_fn(bContext *C,
}
}
/* Clear system override flag from newly created overrides which linked reference were previously
* selected in the Outliner tree. */
static void id_override_library_create_hierarchy_post_process(bContext *C,
OutlinerLibOverrideData *data)
{
Main *bmain = CTX_data_main(C);
ID *id_hierarchy_root_override = data->id_hierarchy_root_override;
ID *id_iter;
FOREACH_MAIN_ID_BEGIN (bmain, id_iter) {
if (ID_IS_LINKED(id_iter) || !ID_IS_OVERRIDE_LIBRARY_REAL(id_iter) ||
id_iter->override_library->hierarchy_root != id_hierarchy_root_override) {
continue;
}
if (data->selected_id_uid.contains(id_iter->override_library->reference->session_uuid)) {
id_iter->override_library->flag &= ~IDOVERRIDE_LIBRARY_FLAG_SYSTEM_DEFINED;
}
}
FOREACH_MAIN_ID_END;
}
static void id_override_library_reset_fn(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
@ -2110,6 +2192,13 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
case OUTLINER_IDOP_OVERRIDE_LIBRARY_CREATE_HIERARCHY: {
OutlinerLibOverrideData override_data{};
override_data.do_hierarchy = true;
outliner_do_libdata_operation(C,
op->reports,
scene,
space_outliner,
&space_outliner->tree,
id_override_library_create_hierarchy_pre_process_fn,
&override_data);
outliner_do_libdata_operation(C,
op->reports,
scene,
@ -2117,6 +2206,8 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
&space_outliner->tree,
id_override_library_create_fn,
&override_data);
id_override_library_create_hierarchy_post_process(C, &override_data);
ED_undo_push(C, "Overridden Data Hierarchy");
break;
}