Fix T65647 EEVEE: Contact shadows "Softness" settings darkens objects

This was commited by mistake.
This commit is contained in:
Clément Foucault 2019-06-14 15:18:35 +02:00
parent 956cb4f403
commit 6e414b2910
Notes: blender-bot 2023-02-14 05:51:15 +01:00
Referenced by issue #65647, EEVEE: Contact shadows "Softness" settings darkens all objects
1 changed files with 3 additions and 3 deletions

View File

@ -229,9 +229,9 @@ float light_visibility(LightData ld,
// vN = (gl_FrontFacing) ? vN : -vN;
// if (dot(vN, ray_dir) <= 0.0) {
// return vis;
// }
if (dot(vN, ray_dir) <= 0.0) {
return vis;
}
float bias = 0.5; /* Constant Bias */
bias += 1.0 - abs(dot(vN, ray_dir)); /* Angle dependent bias */