Fix: Incorrect socket names after previous commit

This commit is contained in:
Hans Goudey 2021-09-22 16:58:29 -05:00
parent c99cb81452
commit 6fb4c8f040
2 changed files with 4 additions and 4 deletions

View File

@ -28,9 +28,9 @@ namespace blender::nodes {
static void sh_node_seprgb_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Color>("Image").default_value({0.8f, 0.8f, 0.8f, 1.0f});
b.add_output<decl::Float>("X");
b.add_output<decl::Float>("Y");
b.add_output<decl::Float>("Z");
b.add_output<decl::Float>("R");
b.add_output<decl::Float>("G");
b.add_output<decl::Float>("B");
};
} // namespace blender::nodes

View File

@ -27,7 +27,7 @@ namespace blender::nodes {
static void sh_node_value_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Float>("Vector");
b.add_output<decl::Float>("Value");
};
} // namespace blender::nodes