Fix T77596: UI: Correct "offset even" location in solidify modifier

This only applies in the "simple" solidify mode.

Differential Revision: https://developer.blender.org/D7967
This commit is contained in:
Hans Goudey 2020-06-15 08:23:07 -04:00
parent 2797a63a66
commit 73f8dd0f4c
Notes: blender-bot 2023-10-13 01:54:23 +02:00
Referenced by issue #77596, UI: Solidify Modifier: Even Thickness is not related to normals
1 changed files with 3 additions and 1 deletions

View File

@ -124,6 +124,9 @@ static void panel_draw(const bContext *C, Panel *panel)
if (solidify_mode == MOD_SOLIDIFY_MODE_NONMANIFOLD) {
uiItemR(layout, &ptr, "nonmanifold_merge_threshold", 0, NULL, ICON_NONE);
}
else {
uiItemR(layout, &ptr, "use_even_offset", 0, NULL, ICON_NONE);
}
col = uiLayoutColumnWithHeading(layout, false, "Rim");
uiItemR(col, &ptr, "use_rim", 0, IFACE_("Fill"), ICON_NONE);
@ -162,7 +165,6 @@ static void normals_panel_draw(const bContext *C, Panel *panel)
uiItemR(layout, &ptr, "use_flip_normals", 0, NULL, ICON_NONE);
if (solidify_mode == MOD_SOLIDIFY_MODE_EXTRUDE) {
uiItemR(layout, &ptr, "use_quality_normals", 0, IFACE_("High Quality"), ICON_NONE);
uiItemR(layout, &ptr, "use_even_offset", 0, NULL, ICON_NONE);
}
}