BGE: Fix T50098: Crash when useding ImageMirror
The crash was caused by a missing m_sync initialisation in the second ImageRender constructor.
This commit is contained in:
parent
84a283d18c
commit
741c4082d8
Notes:
blender-bot
2023-04-14 09:18:04 +02:00
Referenced by issue #50098, Mirror.py Crashes Blender
|
@ -734,6 +734,7 @@ ImageRender::ImageRender (KX_Scene *scene, KX_GameObject *observer, KX_GameObjec
|
|||
m_done(false),
|
||||
m_scene(scene),
|
||||
m_offscreen(NULL),
|
||||
m_sync(NULL),
|
||||
m_observer(observer),
|
||||
m_mirror(mirror),
|
||||
m_clip(100.f)
|
||||
|
|
Loading…
Reference in New Issue