Fix: Use alphabetical order in geometry nodes add menu

This commit is contained in:
Hans Goudey 2022-04-21 14:10:02 -05:00
parent 65e4c91bec
commit 74b9c351b9
1 changed files with 3 additions and 3 deletions

View File

@ -176,10 +176,10 @@ def geometry_input_node_items(context):
yield NodeItem("ShaderNodeValue")
yield NodeItem("FunctionNodeInputVector")
yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
if named_attribute_poll(context):
yield NodeItem("GeometryNodeInputNamedAttribute")
yield NodeItem("GeometryNodeInputID")
yield NodeItem("GeometryNodeInputIndex")
if named_attribute_poll(context):
yield NodeItem("GeometryNodeInputNamedAttribute")
yield NodeItem("GeometryNodeInputNormal")
yield NodeItem("GeometryNodeInputPosition")
yield NodeItem("GeometryNodeInputRadius")
@ -627,8 +627,8 @@ geometry_node_categories = [
NodeItem("GeometryNodeAttributeDomainSize"),
NodeItem("GeometryNodeAttributeStatistic"),
NodeItem("GeometryNodeAttributeTransfer"),
NodeItem("GeometryNodeStoreNamedAttribute", poll=named_attribute_poll),
NodeItem("GeometryNodeRemoveAttribute", poll=named_attribute_poll),
NodeItem("GeometryNodeStoreNamedAttribute", poll=named_attribute_poll),
]),
GeometryNodeCategory("GEO_COLOR", "Color", items=[
NodeItem("ShaderNodeMixRGB"),