Cleanup: Remove unused node type flag

This flag was checked, but not set anywhere.
This commit is contained in:
Hans Goudey 2021-12-20 11:03:24 -06:00
parent 82fa2bdf3f
commit 76cb11e332
2 changed files with 0 additions and 18 deletions

View File

@ -1159,7 +1159,6 @@ void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree,
#define SH_NODE_SEPRGB 120
#define SH_NODE_COMBRGB 121
#define SH_NODE_HUE_SAT 122
#define NODE_DYNAMIC 123
#define SH_NODE_OUTPUT_MATERIAL 124
#define SH_NODE_OUTPUT_WORLD 125

View File

@ -1372,18 +1372,6 @@ bNodeType *nodeTypeFind(const char *idname)
return nullptr;
}
static void free_dynamic_typeinfo(bNodeType *ntype)
{
if (ntype->type == NODE_DYNAMIC) {
if (ntype->inputs) {
MEM_freeN(ntype->inputs);
}
if (ntype->outputs) {
MEM_freeN(ntype->outputs);
}
}
}
/* callback for hash value free function */
static void node_free_type(void *nodetype_v)
{
@ -1393,11 +1381,6 @@ static void node_free_type(void *nodetype_v)
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, nullptr, nullptr, nodetype, nullptr, true);
/* XXX deprecated */
if (nodetype->type == NODE_DYNAMIC) {
free_dynamic_typeinfo(nodetype);
}
delete nodetype->fixed_declaration;
nodetype->fixed_declaration = nullptr;