Cleanup: Pass const Scene to mesh evaluation

This commit is contained in:
Hans Goudey 2022-02-14 12:05:54 -06:00
parent e26194e80d
commit 7773393d35
5 changed files with 27 additions and 26 deletions

View File

@ -299,22 +299,22 @@ void mesh_get_mapped_verts_coords(struct Mesh *me_eval, float (*r_cos)[3], int t
* Same as above but won't use render settings.
*/
struct Mesh *editbmesh_get_eval_cage(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *,
const struct Scene *scene,
struct Object *obedit,
struct BMEditMesh *em,
const struct CustomData_MeshMasks *dataMask);
struct Mesh *editbmesh_get_eval_cage_from_orig(struct Depsgraph *depsgraph,
struct Scene *scene,
const struct Scene *scene,
struct Object *obedit,
const struct CustomData_MeshMasks *dataMask);
float (*editbmesh_vert_coords_alloc(struct BMEditMesh *em, int *r_vert_len))[3];
bool editbmesh_modifier_is_enabled(struct Scene *scene,
bool editbmesh_modifier_is_enabled(const struct Scene *scene,
const struct Object *ob,
struct ModifierData *md,
bool has_prev_mesh);
void makeDerivedMesh(struct Depsgraph *depsgraph,
struct Scene *scene,
const struct Scene *scene,
struct Object *ob,
const struct CustomData_MeshMasks *dataMask);

View File

@ -72,26 +72,26 @@ void BKE_mesh_runtime_verttri_from_looptri(struct MVertTri *r_verttri,
* For now keep the names similar to avoid confusion. */
struct Mesh *mesh_get_eval_final(struct Depsgraph *depsgraph,
struct Scene *scene,
const struct Scene *scene,
struct Object *ob,
const struct CustomData_MeshMasks *dataMask);
struct Mesh *mesh_get_eval_deform(struct Depsgraph *depsgraph,
struct Scene *scene,
const struct Scene *scene,
struct Object *ob,
const struct CustomData_MeshMasks *dataMask);
struct Mesh *mesh_create_eval_final(struct Depsgraph *depsgraph,
struct Scene *scene,
const struct Scene *scene,
struct Object *ob,
const struct CustomData_MeshMasks *dataMask);
struct Mesh *mesh_create_eval_no_deform(struct Depsgraph *depsgraph,
struct Scene *scene,
const struct Scene *scene,
struct Object *ob,
const struct CustomData_MeshMasks *dataMask);
struct Mesh *mesh_create_eval_no_deform_render(struct Depsgraph *depsgraph,
struct Scene *scene,
const struct Scene *scene,
struct Object *ob,
const struct CustomData_MeshMasks *dataMask);

View File

@ -661,7 +661,8 @@ void BKE_sculpt_update_object_after_eval(struct Depsgraph *depsgraph, struct Obj
* Sculpt mode handles multi-res differently from regular meshes, but only if
* it's the last modifier on the stack and it is not on the first level.
*/
struct MultiresModifierData *BKE_sculpt_multires_active(struct Scene *scene, struct Object *ob);
struct MultiresModifierData *BKE_sculpt_multires_active(const struct Scene *scene,
struct Object *ob);
int BKE_sculpt_mask_layers_ensure(struct Object *ob, struct MultiresModifierData *mmd);
void BKE_sculpt_toolsettings_data_ensure(struct Scene *scene);

View File

@ -722,7 +722,7 @@ static Mesh *modifier_modify_mesh_and_geometry_set(ModifierData *md,
}
static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
Scene *scene,
const Scene *scene,
Object *ob,
const bool use_deform,
const bool need_mapping,
@ -1240,7 +1240,7 @@ float (*editbmesh_vert_coords_alloc(BMEditMesh *em, int *r_vert_len))[3]
return cos;
}
bool editbmesh_modifier_is_enabled(Scene *scene,
bool editbmesh_modifier_is_enabled(const Scene *scene,
const Object *ob,
ModifierData *md,
bool has_prev_mesh)
@ -1301,7 +1301,7 @@ static void editbmesh_calc_modifier_final_normals(Mesh *mesh_final,
}
static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
Scene *scene,
const Scene *scene,
Object *ob,
BMEditMesh *em_input,
const CustomData_MeshMasks *dataMask,
@ -1595,7 +1595,7 @@ static void mesh_build_extra_data(struct Depsgraph *depsgraph, Object *ob, Mesh
}
static void mesh_build_data(struct Depsgraph *depsgraph,
Scene *scene,
const Scene *scene,
Object *ob,
const CustomData_MeshMasks *dataMask,
const bool need_mapping)
@ -1661,7 +1661,7 @@ static void mesh_build_data(struct Depsgraph *depsgraph,
}
static void editbmesh_build_data(struct Depsgraph *depsgraph,
Scene *scene,
const Scene *scene,
Object *obedit,
BMEditMesh *em,
CustomData_MeshMasks *dataMask)
@ -1754,7 +1754,7 @@ static void object_get_datamask(const Depsgraph *depsgraph,
}
void makeDerivedMesh(struct Depsgraph *depsgraph,
Scene *scene,
const Scene *scene,
Object *ob,
const CustomData_MeshMasks *dataMask)
{
@ -1790,7 +1790,7 @@ void makeDerivedMesh(struct Depsgraph *depsgraph,
/***/
Mesh *mesh_get_eval_final(struct Depsgraph *depsgraph,
Scene *scene,
const Scene *scene,
Object *ob,
const CustomData_MeshMasks *dataMask)
{
@ -1826,7 +1826,7 @@ Mesh *mesh_get_eval_final(struct Depsgraph *depsgraph,
}
Mesh *mesh_get_eval_deform(struct Depsgraph *depsgraph,
Scene *scene,
const Scene *scene,
Object *ob,
const CustomData_MeshMasks *dataMask)
{
@ -1866,7 +1866,7 @@ Mesh *mesh_get_eval_deform(struct Depsgraph *depsgraph,
}
Mesh *mesh_create_eval_final(Depsgraph *depsgraph,
Scene *scene,
const Scene *scene,
Object *ob,
const CustomData_MeshMasks *dataMask)
{
@ -1877,7 +1877,7 @@ Mesh *mesh_create_eval_final(Depsgraph *depsgraph,
}
Mesh *mesh_create_eval_no_deform(Depsgraph *depsgraph,
Scene *scene,
const Scene *scene,
Object *ob,
const CustomData_MeshMasks *dataMask)
{
@ -1888,7 +1888,7 @@ Mesh *mesh_create_eval_no_deform(Depsgraph *depsgraph,
}
Mesh *mesh_create_eval_no_deform_render(Depsgraph *depsgraph,
Scene *scene,
const Scene *scene,
Object *ob,
const CustomData_MeshMasks *dataMask)
{
@ -1901,7 +1901,7 @@ Mesh *mesh_create_eval_no_deform_render(Depsgraph *depsgraph,
/***/
Mesh *editbmesh_get_eval_cage(struct Depsgraph *depsgraph,
Scene *scene,
const Scene *scene,
Object *obedit,
BMEditMesh *em,
const CustomData_MeshMasks *dataMask)
@ -1922,12 +1922,12 @@ Mesh *editbmesh_get_eval_cage(struct Depsgraph *depsgraph,
}
Mesh *editbmesh_get_eval_cage_from_orig(struct Depsgraph *depsgraph,
Scene *scene,
const Scene *scene,
Object *obedit,
const CustomData_MeshMasks *dataMask)
{
BLI_assert((obedit->id.tag & LIB_TAG_COPIED_ON_WRITE) == 0);
Scene *scene_eval = (Scene *)DEG_get_evaluated_id(depsgraph, &scene->id);
const Scene *scene_eval = (const Scene *)DEG_get_evaluated_id(depsgraph, (ID *)&scene->id);
Object *obedit_eval = (Object *)DEG_get_evaluated_id(depsgraph, &obedit->id);
BMEditMesh *em_eval = BKE_editmesh_from_object(obedit_eval);
return editbmesh_get_eval_cage(depsgraph, scene_eval, obedit_eval, em_eval, dataMask);

View File

@ -1488,7 +1488,7 @@ void BKE_sculptsession_free(Object *ob)
}
}
MultiresModifierData *BKE_sculpt_multires_active(Scene *scene, Object *ob)
MultiresModifierData *BKE_sculpt_multires_active(const Scene *scene, Object *ob)
{
Mesh *me = (Mesh *)ob->data;
ModifierData *md;