Fix T51889: new file or load factory settings results in broken UI.

Fix some cases that still assumed there to be a global DPI, instead of a per
window DPI that needs to be set before reading U.dpi.
This commit is contained in:
Brecht Van Lommel 2017-07-08 00:44:31 +02:00
parent 1e21778261
commit 7dc3ad2287
Notes: blender-bot 2023-02-14 06:51:07 +01:00
Referenced by issue #51889, Broken UI after creating new file in 2.79 test and daily builds
10 changed files with 18 additions and 30 deletions

View File

@ -38,7 +38,7 @@ struct rctf;
struct ColorManagedDisplay;
struct ResultBLF;
int BLF_init(int points, int dpi);
int BLF_init(void);
void BLF_exit(void);
void BLF_default_dpi(int dpi);
void BLF_default_set(int fontid);

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@ -96,15 +96,16 @@ static FontBLF *blf_get(int fontid)
return NULL;
}
int BLF_init(int points, int dpi)
int BLF_init(void)
{
int i;
for (i = 0; i < BLF_MAX_FONT; i++)
global_font[i] = NULL;
global_font_points = points;
global_font_dpi = dpi;
global_font_points = 11;
global_font_dpi = 72;
return blf_font_init();
}

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@ -50,7 +50,6 @@ void BKE_blender_version_string(
void BKE_blender_userdef_set_data(struct UserDef *userdef);
void BKE_blender_userdef_free_data(struct UserDef *userdef);
void BKE_blender_userdef_refresh(void);
void BKE_blender_userdef_set_app_template(struct UserDef *userdef);

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@ -225,19 +225,6 @@ void BKE_blender_userdef_free_data(UserDef *userdef)
#undef U
}
/**
* Handle changes in settings that need refreshing.
*/
void BKE_blender_userdef_refresh(void)
{
/* prevent accidents */
if (U.pixelsize == 0) U.pixelsize = 1;
BLF_default_dpi(U.pixelsize * U.dpi);
U.widget_unit = (U.pixelsize * U.dpi * 20 + 36) / 72;
}
/**
* Write U from userdef.
* This function defines which settings a template will override for the user preferences.

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@ -1228,6 +1228,7 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
winrct.ymax = winsize_y - 1;
/* header size depends on DPI, let's verify */
WM_window_set_dpi(win);
screen_refresh_headersizes();
screen_test_scale(win->screen, winsize_x, winsize_y);

View File

@ -103,6 +103,7 @@ enum {
struct wmWindow *WM_window_open(struct bContext *C, const struct rcti *rect);
struct wmWindow *WM_window_open_temp(struct bContext *C, int x, int y, int sizex, int sizey, int type);
void WM_window_set_dpi(wmWindow *win);
/* returns true if draw method is triple buffer */
bool WM_is_draw_triple(struct wmWindow *win);

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@ -342,8 +342,6 @@ static void wm_init_userdef(bContext *C, const bool read_userdef_from_memory)
/* update tempdir from user preferences */
BKE_tempdir_init(U.tempdir);
BKE_blender_userdef_refresh();
}

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@ -181,7 +181,7 @@ void WM_init(bContext *C, int argc, const char **argv)
ED_file_init(); /* for fsmenu */
ED_node_init_butfuncs();
BLF_init(11, U.dpi); /* Please update source/gamengine/GamePlayer/GPG_ghost.cpp if you change this */
BLF_init(); /* Please update source/gamengine/GamePlayer/GPG_ghost.cpp if you change this */
BLT_lang_init();
/* Enforce loading the UI for the initial homefile */

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@ -375,7 +375,7 @@ void wm_window_title(wmWindowManager *wm, wmWindow *win)
}
}
static void wm_window_set_dpi(wmWindow *win)
void WM_window_set_dpi(wmWindow *win)
{
int auto_dpi = GHOST_GetDPIHint(win->ghostwin);
@ -406,8 +406,10 @@ static void wm_window_set_dpi(wmWindow *win)
U.pixelsize = GHOST_GetNativePixelSize(win->ghostwin) * pixelsize;
U.dpi = dpi / pixelsize;
U.virtual_pixel = (pixelsize == 1) ? VIRTUAL_PIXEL_NATIVE : VIRTUAL_PIXEL_DOUBLE;
U.widget_unit = (U.pixelsize * U.dpi * 20 + 36) / 72;
BKE_blender_userdef_refresh();
/* update font drawing */
BLF_default_dpi(U.pixelsize * U.dpi);
}
/* belongs to below */
@ -483,7 +485,7 @@ static void wm_window_ghostwindow_add(wmWindowManager *wm, const char *title, wm
}
/* needed here, because it's used before it reads userdef */
wm_window_set_dpi(win);
WM_window_set_dpi(win);
wm_window_swap_buffers(win);
@ -870,7 +872,7 @@ void wm_window_make_drawable(wmWindowManager *wm, wmWindow *win)
GHOST_ActivateWindowDrawingContext(win->ghostwin);
/* this can change per window */
wm_window_set_dpi(win);
WM_window_set_dpi(win);
}
}
@ -1070,7 +1072,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr
WM_jobs_stop(wm, win->screen, NULL);
}
wm_window_set_dpi(win);
WM_window_set_dpi(win);
/* win32: gives undefined window size when minimized */
if (state != GHOST_kWindowStateMinimized) {
@ -1157,11 +1159,10 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr
case GHOST_kEventWindowDPIHintChanged:
{
wm_window_set_dpi(win);
WM_window_set_dpi(win);
/* font's are stored at each DPI level, without this we can easy load 100's of fonts */
BLF_cache_clear();
BKE_blender_userdef_refresh();
WM_main_add_notifier(NC_WINDOW, NULL); /* full redraw */
WM_main_add_notifier(NC_SCREEN | NA_EDITED, NULL); /* refresh region sizes */
break;
@ -1247,7 +1248,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_ptr
{
// only update if the actual pixel size changes
float prev_pixelsize = U.pixelsize;
wm_window_set_dpi(win);
WM_window_set_dpi(win);
if (U.pixelsize != prev_pixelsize) {
// close all popups since they are positioned with the pixel

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@ -516,7 +516,7 @@ int main(
#endif
// Setup builtin font for BLF (mostly copied from creator.c, wm_init_exit.c and interface_style.c)
BLF_init(11, U.dpi);
BLF_init();
BLT_lang_init();
BLT_lang_set("");