Fix T59143: Frame Selected Doesn't work in hair particle editmode
This is caused by rBeb521b22b2b1. Looks like `PE_minmax` doesnt play nice with the evaluated view_layer. If we look inside `PE_get_current`, then `BKE_ptcache_ids_from_object` will actually return a list of `PTCacheID` for the evaluated object. However, looking further, then `PTCacheEdit` / `psys->pointcache->edit` is always NULL for the evaluated object. Without a valid `PTCacheEdit`, `PE_minmax` will basically do nothing. So now we are passing the non-evaluated view layer in the case of particles. Regarding to @sergey, in a longer term we should probably make it so evaluated pointcache have pointer to edit. Reviewers: sergey Maniphest Tasks: T59143 Differential Revision: https://developer.blender.org/D5758
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blender-bot
2023-07-10 10:12:37 +02:00
Referenced by issue #59143, Frame Selected Doesn't work in Particle edit Mode (hair)
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@ -2997,7 +2997,7 @@ static int viewselected_exec(bContext *C, wmOperator *op)
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ok = paintface_minmax(ob_eval, min, max);
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}
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else if (ob_eval && (ob_eval->mode & OB_MODE_PARTICLE_EDIT)) {
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ok = PE_minmax(scene, view_layer_eval, min, max);
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ok = PE_minmax(scene, CTX_data_view_layer(C), min, max);
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}
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else if (ob_eval && (ob_eval->mode & (OB_MODE_SCULPT | OB_MODE_VERTEX_PAINT |
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OB_MODE_WEIGHT_PAINT | OB_MODE_TEXTURE_PAINT))) {
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