Cleanup: Use const for smoot scrolling function
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@ -416,7 +416,7 @@ void ED_keymap_view2d(struct wmKeyConfig *keyconf);
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* Will start timer if appropriate.
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* the arguments are the desired situation.
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*/
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void UI_view2d_smooth_view(struct bContext *C,
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void UI_view2d_smooth_view(const struct bContext *C,
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struct ARegion *region,
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const struct rctf *cur,
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int smooth_viewtx);
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@ -1546,7 +1546,10 @@ static float smooth_view_rect_to_fac(const rctf *rect_a, const rctf *rect_b)
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return min_ff(fac_max, 1.0f);
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}
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void UI_view2d_smooth_view(bContext *C, ARegion *region, const rctf *cur, const int smooth_viewtx)
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void UI_view2d_smooth_view(const bContext *C,
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ARegion *region,
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const rctf *cur,
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const int smooth_viewtx)
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{
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wmWindowManager *wm = CTX_wm_manager(C);
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wmWindow *win = CTX_wm_window(C);
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